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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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kyra_v2.h
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Author
2008-05-02
Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.
Johannes Schickel
2008-05-02
Moved runSceneScript6 to KyraEngine_v2.
Johannes Schickel
2008-05-02
Moved some character code from kyra2/kyra3 to KyraEngine_v2.
Johannes Schickel
2008-05-02
- Renamed TextDisplayer_v2 to TextDisplayer_HoF
Johannes Schickel
2008-05-02
Moved common kyra2/kyra3 item to KyraEngine_v2.
Johannes Schickel
2008-05-02
Added missing files, compiling should work again.
Johannes Schickel
2008-05-02
Started to refactor kyra2/kyra3 code to a common base. (regressions possible,...
Johannes Schickel
2008-04-29
- Renamed ScriptInterpreter -> EMCInterpreter
Johannes Schickel
2008-04-29
Various cleanup.
Johannes Schickel
2008-04-29
- Added volume param to KyraEngine::snd_playSoundEffect (0xFF per default as ...
Johannes Schickel
2008-04-23
Cleanup.
Johannes Schickel
2008-04-20
- moved kyra functor code to common/func.h
Johannes Schickel
2008-04-19
- reworked tim handling
Johannes Schickel
2008-04-18
- complete support for the playable HOF demo
Florian Kagerer
2008-04-12
- some refactoring for Kyra3
Johannes Schickel
2008-04-06
Implemented support for Towns (and hopefully DOS floppy too) menus.
Johannes Schickel
2008-04-06
svn-id: r31431
Florian Kagerer
2008-04-06
Implemented opcode 33 o2_loadSoundfile.
Johannes Schickel
2008-04-04
Implemented game options menu.
Johannes Schickel
2008-03-30
- fixed savegame description loading in kyra1
Johannes Schickel
2008-03-28
Changed HoF GUI code to use common GUI code now.
Johannes Schickel
2008-03-28
Implemented command text fadeout.
Johannes Schickel
2008-03-28
Implemented opcodes:
Johannes Schickel
2008-03-27
- Implemented opcodes:
Johannes Schickel
2008-03-27
Implemented opcode 74: o2_setSceneAnimPos2.
Johannes Schickel
2008-03-27
Implemented opcodes:
Johannes Schickel
2008-03-27
- Implemented support for --list-saves in Kyra engine
Johannes Schickel
2008-03-21
- Implemented opcode 97: o2_isAnySoundPlaying
Johannes Schickel
2008-03-18
Implemented showing of credits after completing game.
Johannes Schickel
2008-03-18
Renamed opcode 95 to o2_showItemString.
Johannes Schickel
2008-03-18
- Impelemented opcodes:
Johannes Schickel
2008-03-18
- Implemented opcodes:
Johannes Schickel
2008-03-18
- Implemented opcodes:
Johannes Schickel
2008-03-18
Fixed pathfinder post processing in HoF, this should smooth walk paths a lot.
Johannes Schickel
2008-03-17
-missed animator_v2.cpp in last commit
Florian Kagerer
2008-03-17
- implement opcode 29: o2_drawShape
Florian Kagerer
2008-03-17
Implemented opcode 98: o2_setDeathHandlerFlag
Johannes Schickel
2008-03-17
Implemented opcodes:
Johannes Schickel
2008-03-17
Implemented opcodes:
Johannes Schickel
2008-03-17
- Fixed opcode 115 (fixed dragon scene)
Johannes Schickel
2008-03-17
remove unnecessary code duplication
Florian Kagerer
2008-03-17
Let Kyra1 and Kyra2 use a common savegame version number. (cleanup)
Johannes Schickel
2008-03-17
Implemented quick (via hotkeys) save/load suppot for HoF.
Johannes Schickel
2008-03-17
- implement debugger commands: gamespeed and pass_codes
Florian Kagerer
2008-03-16
- implement zanthIdleChat()
Florian Kagerer
2008-03-16
Implemented opcode 16: o2_soundFadeOut
Johannes Schickel
2008-03-16
Implemented opcode 34: o2_removeItemSlotFromInventory
Johannes Schickel
2008-03-16
Implemented opcodes:
Johannes Schickel
2008-03-16
Reworked skipFlag handling.
Johannes Schickel
2008-03-16
Implemented opcode 30: o2_addItemToCurScene
Johannes Schickel
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