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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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lol.cpp
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Author
2009-06-09
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
Johannes Schickel
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-07
LOL: minor bug fix in battle system
Florian Kagerer
2009-06-07
LOL: implemented some missing monster animation code
Florian Kagerer
2009-06-06
LOL: fixed level temp data size
Florian Kagerer
2009-06-06
LOL: fixed vaelan's cube
Florian Kagerer
2009-06-04
LOL: implemented Vaelan's cube
Florian Kagerer
2009-06-03
Silence some unused variable warnings.
Johannes Schickel
2009-06-03
LOL: implemented guardian spell
Florian Kagerer
2009-06-03
LOL: implemented mist of doom spell
Florian Kagerer
2009-06-02
Formatting and whitespaces again.
Johannes Schickel
2009-06-02
Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl...
Johannes Schickel
2009-06-01
- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its funct...
Johannes Schickel
2009-06-01
Allow the user to quit ScummVM, when LoL waits via delayUntil.
Johannes Schickel
2009-06-01
Slight cleanup in LoLEngine's delay and delayUntil.
Johannes Schickel
2009-06-01
Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...
Johannes Schickel
2009-06-01
- Add some basic debugger for Lands of Lore.
Johannes Schickel
2009-06-01
- Fix some valgrind warnings
Johannes Schickel
2009-06-01
LOL: fix warning
Florian Kagerer
2009-06-01
LOL: implemented hand of fate spell
Florian Kagerer
2009-05-31
LOL: implemented magic viper attack (used by wraiths in white tower level 3)
Florian Kagerer
2009-05-31
Fix various memory leaks in Lands of Lore.
Johannes Schickel
2009-05-31
LOL: - fix shape memory allocation/release issue
Florian Kagerer
2009-05-31
- Add support for the Lands of Lore outro TIM file
Johannes Schickel
2009-05-30
LOL: implemented some opcodes required for yvel city
Florian Kagerer
2009-05-30
LOL: - fixed crash that occured when entering yvel city
Florian Kagerer
2009-05-29
LOL: implemented opcode required for magic wands
Florian Kagerer
2009-05-29
More formatting.
Johannes Schickel
2009-05-29
Formatting.
Johannes Schickel
2009-05-29
Formatting.
Johannes Schickel
2009-05-28
LOL: - fix valgrind warning
Florian Kagerer
2009-05-28
Fix mismatching new/delete[]
Johannes Schickel
2009-05-27
- Moved Sound implementation declarations to the newly added file sound_intern.h
Johannes Schickel
2009-05-25
LOL: implemented support for the mine car
Florian Kagerer
2009-05-24
Strip trailing whitespaces.
Johannes Schickel
2009-05-24
LOL: fixed some input code issues:
Florian Kagerer
2009-05-24
LOL: fix valgrind warning
Florian Kagerer
2009-05-24
Cleanup.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer
2009-05-23
LOL: implemented fireball spell
Florian Kagerer
2009-05-22
Fix crash with MSVC.
Johannes Schickel
2009-05-22
Change button list handling to closer match original. This fixes a crash when...
Johannes Schickel
2009-05-22
Handle mouse move events like the original.
Johannes Schickel
2009-05-21
LOL: - implemented Lightning Spell
Florian Kagerer
2009-05-21
LOL: - implemented freeze spell
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-18
LOL: fixed automap
Florian Kagerer
2009-05-18
Don't delay any longer, when engine is asked to quit.
Johannes Schickel
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