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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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lol.h
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2009-07-08
LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by...
Florian Kagerer
2009-06-29
Change LoLEngine::generateFlashPalette to take Palette objects as parameters.
Johannes Schickel
2009-06-29
Chang Palette parameter of LolEngine::setPaletteBrightness to be const.
Johannes Schickel
2009-06-29
Change LoLEngine::generateBrightnessPalette to take Palette objects as parame...
Johannes Schickel
2009-06-29
Changed LoLEngine::setPaletteBrightness to take an Palette object.
Johannes Schickel
2009-06-21
LOL: - implemented support for "floating cursors"
Florian Kagerer
2009-06-21
Cleanup.
Johannes Schickel
2009-06-21
Cleanup: Change LoL code to use KYRA volume handling.
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-21
Moved CP850<->ISO-8859-1 conversion to Util.
Johannes Schickel
2009-06-20
LOL: implemented save menu
Florian Kagerer
2009-06-19
Fix some warnings.
Johannes Schickel
2009-06-19
LOL: - implemented bezel cup opcode
Florian Kagerer
2009-06-18
Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ...
Johannes Schickel
2009-06-15
LOL: - started on the ingame menu code (death menu, load menu and main menu)
Florian Kagerer
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-07
LOL: minor bug fix in battle system
Florian Kagerer
2009-06-07
LOL: implemented two more opcodes for castle cimmeria
Florian Kagerer
2009-06-07
LOL: implemented king richard healing sequence
Florian Kagerer
2009-06-06
LOL: fixed level temp data size
Florian Kagerer
2009-06-05
LOL: minor bug fix
Florian Kagerer
2009-06-05
LOL: implemented another opcode
Florian Kagerer
2009-06-04
LOL: implemented Vaelan's cube
Florian Kagerer
2009-06-03
LOL: implemented guardian spell
Florian Kagerer
2009-06-03
LOL: implemented opcode required for catwalk caves
Florian Kagerer
2009-06-03
LOL: implemented mist of doom spell
Florian Kagerer
2009-06-02
Formatting and whitespaces again.
Johannes Schickel
2009-06-02
Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl...
Johannes Schickel
2009-06-01
- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its funct...
Johannes Schickel
2009-06-01
Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...
Johannes Schickel
2009-06-01
- Add some basic debugger for Lands of Lore.
Johannes Schickel
2009-06-01
LOL: fix warning
Florian Kagerer
2009-06-01
LOL: implemented hand of fate spell
Florian Kagerer
2009-06-01
LOL: some more opcodes and some minor bug fixes
Florian Kagerer
2009-06-01
LOL: - implemented opcode for white tower basement
Florian Kagerer
2009-05-31
Add support for the Lands of Lore scrolling credits.
Johannes Schickel
2009-05-31
LOL: implemented magic viper attack (used by wraiths in white tower level 3)
Florian Kagerer
2009-05-31
- Little bugfix for LoL outro TIM
Johannes Schickel
2009-05-31
- Add support for the Lands of Lore outro TIM file
Johannes Schickel
2009-05-30
LOL: implemented opcode for white tower
Florian Kagerer
2009-05-30
LOL: implemented some opcodes required for yvel city
Florian Kagerer
2009-05-30
LOL: - implemented urbish mines gas explosion
Florian Kagerer
2009-05-30
LOL: - fixed crash that occured when entering yvel city
Florian Kagerer
2009-05-30
LOL: - added English floppy version to detection
Florian Kagerer
2009-05-29
LOL: implemented opcode required for magic wands
Florian Kagerer
2009-05-28
LOL: - fix valgrind warning
Florian Kagerer
2009-05-25
LOL: implemented support for the mine car
Florian Kagerer
2009-05-24
LOL: fixed some input code issues:
Florian Kagerer
2009-05-24
Cleanup.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer
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