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2009-10-04LoL PC98: Fix thumbnail creation for quick saves and autosave.Johannes Schickel
svn-id: r44623
2009-09-20LOL/PC-98: start fixing color issues (still not working correctly though)Florian Kagerer
svn-id: r44223
2009-09-19LOL/PC-98: fixed block drawing (colors are still wrong)Florian Kagerer
svn-id: r44198
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
svn-id: r44195
2009-09-14LOL: fix some regressionsFlorian Kagerer
svn-id: r44092
2009-09-13LOL/Floppy: fixed size of menu boxesFlorian Kagerer
svn-id: r44061
2009-09-13LOL: add missing opcodeFlorian Kagerer
svn-id: r44053
2009-09-11LOL: added another missing opcodeFlorian Kagerer
svn-id: r44037
2009-09-11LOL: add missing opcodeFlorian Kagerer
svn-id: r44036
2009-09-11LOL/Floppy: fixed gfx tables generationFlorian Kagerer
svn-id: r44034
2009-09-06LOL/Floppy: implemented missing opcodeFlorian Kagerer
svn-id: r43997
2009-09-03LOL: some more work on the floppy version (drawing code is still broken)Florian Kagerer
svn-id: r43923
2009-09-02LOL: update kyra.dat with floppy version data (floppy version still doesn't ↵Florian Kagerer
work, though) svn-id: r43904
2009-08-19Implemented proper character selection of Lands of Lore PC98.Johannes Schickel
svn-id: r43531
2009-08-13Implemented support for the "Lore of the Lands" special of Lands of Lore CD.Johannes Schickel
svn-id: r43349
2009-08-11LOL: some minor fixesFlorian Kagerer
svn-id: r43269
2009-07-08LOL: rename new function in last commit according to LordHoto's suggestionFlorian Kagerer
svn-id: r42270
2009-07-08LOL: fix long standing bugs in the battle system (hit chance, damage, etc) ↵Florian Kagerer
by adapting original style random number generator svn-id: r42269
2009-06-29Change LoLEngine::generateFlashPalette to take Palette objects as parameters.Johannes Schickel
svn-id: r41948
2009-06-29Chang Palette parameter of LolEngine::setPaletteBrightness to be const.Johannes Schickel
svn-id: r41945
2009-06-29Change LoLEngine::generateBrightnessPalette to take Palette objects as ↵Johannes Schickel
parameters. svn-id: r41944
2009-06-29Changed LoLEngine::setPaletteBrightness to take an Palette object.Johannes Schickel
svn-id: r41943
2009-06-21LOL: - implemented support for "floating cursors"Florian Kagerer
- prevent complete refresh for audio menu whenever a mouse button is pressed svn-id: r41734
2009-06-21Cleanup.Johannes Schickel
svn-id: r41733
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-21Moved CP850<->ISO-8859-1 conversion to Util.Johannes Schickel
svn-id: r41720
2009-06-20LOL: implemented save menuFlorian Kagerer
svn-id: r41713
2009-06-19Fix some warnings.Johannes Schickel
svn-id: r41679
2009-06-19LOL: - implemented bezel cup opcodeFlorian Kagerer
- implemented font conversion for certain language specific characters in load game dialogue (only german atm) svn-id: r41677
2009-06-18Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ↵Johannes Schickel
proper event recording, also the probability for generated numbers is actually nearly the same) svn-id: r41646
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵Johannes Schickel
_flagsTable instead. svn-id: r41351
2009-06-07LOL: minor bug fix in battle systemFlorian Kagerer
svn-id: r41348
2009-06-07LOL: implemented two more opcodes for castle cimmeriaFlorian Kagerer
svn-id: r41336
2009-06-07LOL: implemented king richard healing sequenceFlorian Kagerer
svn-id: r41314
2009-06-06LOL: fixed level temp data sizeFlorian Kagerer
svn-id: r41224
2009-06-05LOL: minor bug fixFlorian Kagerer
svn-id: r41201
2009-06-05LOL: implemented another opcodeFlorian Kagerer
svn-id: r41199
2009-06-04LOL: implemented Vaelan's cubeFlorian Kagerer
svn-id: r41179
2009-06-03LOL: implemented guardian spellFlorian Kagerer
svn-id: r41148
2009-06-03LOL: implemented opcode required for catwalk cavesFlorian Kagerer
svn-id: r41147
2009-06-03LOL: implemented mist of doom spellFlorian Kagerer
svn-id: r41145
2009-06-02Formatting and whitespaces again.Johannes Schickel
svn-id: r41120
2009-06-02Remove "_smoothScrollTimer" from LoLEngine, it was only used as local ↵Johannes Schickel
variable anyway. svn-id: r41119
2009-06-01- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its ↵Johannes Schickel
functionallity anyway - Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation svn-id: r41117
2009-06-01Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove ↵Johannes Schickel
special iUpdate parameter, just call updateInput, when "doUpdate" is set to false) svn-id: r41114
2009-06-01- Add some basic debugger for Lands of Lore.Johannes Schickel
- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI. svn-id: r41113
2009-06-01LOL: fix warningFlorian Kagerer
svn-id: r41106
2009-06-01LOL: implemented hand of fate spellFlorian Kagerer
svn-id: r41103