aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/module.mk
AgeCommit message (Collapse)Author
2019-03-06KYRA: (EOB1/Amiga) - add sound driverathrxx
2019-03-06KYRA: cleanup dirathrxx
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2011-12-26KYRA: Merge Screen_Rpg with Screen (for now).Johannes Schickel
This should(!) fix ARM compilation issues due to virtual inheritance.
2011-12-26KYRA: (EOB/LOL) - move eob/lol specific screen code to new classathrxx
2011-12-26KYRA: (EOB) - rename some files for a better match with the contained codeathrxx
2011-12-26KYRA: (EOB/LOL) - cleanup common codeathrxx
(rename some stuff and move EOB/LOL common code to separate files)
2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-09-22KYRA: workaround to get maemo to even compileTarek Soliman
kyra has a file that won't compile in -Os
2010-07-22KYRA: Move LoL specific static data to its own file.Johannes Schickel
svn-id: r51175
2009-12-12LOL: moved TIM animation code into a separate classFlorian Kagerer
svn-id: r46351
2009-07-17added primitive support for Kyrandia`s Intro Music.Norbert Lange
svn-id: r42567
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight ↵Johannes Schickel
extension. svn-id: r40865
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
svn-id: r40631
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ↵Florian Kagerer
maze, but they still don't do anything) svn-id: r39039
2009-02-21LOL: implemented timers (only text fading for now)Florian Kagerer
svn-id: r38766
2009-02-01Moved some code to newly added files sequences_lol.cpp (more static sequence ↵Johannes Schickel
code is coming up in the future anyway...) svn-id: r36183
2009-02-01svn-id: r36178Florian Kagerer
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903
2008-12-26Implemented (some) main menu code for LoL.Johannes Schickel
svn-id: r35553
2008-11-30Initial version of proper MIDI support for KYRA.Johannes Schickel
svn-id: r35174
2008-09-07Moved Kyra resource code to a SearchSet/Archive based implementation, this ↵Johannes Schickel
removes dependencies on Common::File. svn-id: r34428
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵Johannes Schickel
Character selection". svn-id: r33463
2008-05-12Oops forgot to commit module.mkJohannes Schickel
svn-id: r32054
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-05-11Consisteny fixes:Johannes Schickel
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-05-04Initial common base between kyra2 and kyra3 GUI code.Johannes Schickel
svn-id: r31867
2008-05-04Renamed kyra2 and kyra3 gui files.Johannes Schickel
svn-id: r31866
2008-05-03- Moved newShape/temporaryScript code to KyraEngine_v2.Johannes Schickel
- Renamed newShape/temporaryScript code to animationScript. svn-id: r31841
2008-05-02Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.Johannes Schickel
svn-id: r31825
2008-05-02Moved common kyra2/kyra3 item to KyraEngine_v2.Johannes Schickel
svn-id: r31819
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-04-27Implemented (quick-)save/load support for kyra3.Johannes Schickel
svn-id: r31747
2008-04-23Implmenented inventory show/hide.Johannes Schickel
svn-id: r31676
2008-04-20Implemented opcodes:Johannes Schickel
- 21: o3_showBadConscience - 23: o3_hideBadConscience svn-id: r31584
2008-04-19- reworked tim handlingJohannes Schickel
- moved tim interpreter to new class TIMInterpreter svn-id: r31569
2008-04-17Implemented kyra3 timer code.Johannes Schickel
svn-id: r31536
2008-04-16Some more kyra3 code. This should show the first scene for a brief second. ↵Johannes Schickel
(and it initializes a bit more internal stuff) svn-id: r31518
2008-04-14Implemented some kyra3 code.Johannes Schickel
svn-id: r31503
2008-04-12- some refactoring for Kyra3Johannes Schickel
- removed unneeded map code in KyraEngine_v3 svn-id: r31488
2008-03-28Refactored Kyrandia GUI code a bit.Johannes Schickel
svn-id: r31290
2008-03-28Oops that shouldn't be committed yet.Johannes Schickel
svn-id: r31288
2008-03-28Committed shared pointer implementation of patch #1895703 "COMMON: Managed ↵Johannes Schickel
List". Unlike the patch on the tracker this commit includes documentation for SharedPtr. svn-id: r31287
2008-03-17Implemented quick (via hotkeys) save/load suppot for HoF.Johannes Schickel
svn-id: r31154
2008-02-17committing patch 1891492 : dialogue (dlg/tim) support for HoFFlorian Kagerer
- talking to NPCs is now possible. - Zanthia's talks when entering a new scene for the first time now work - using items on Zanthia is now possible. svn-id: r30886