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2019-12-18KYRA: (EOB/PC98) - initial startup fixathrxx
- hook up static resources, sound code, etc - nothing really working yet, though (except the music)
2019-12-18KYRA: (EOB/PC98) - add sound driverathrxx
2019-09-24KYRA: Update Maemo workaroundTarek Soliman
2019-04-15KYRA: sound files/classes reorganization step #4athrxx
Separate drivers from their wrapper classes and move them into their own files
2019-04-15KYRA: sound files/classes reorganization step #3athrxx
Untangle FM-Towns and PC-98 sound classes and move them to separate files.
2019-04-15KYRA: sound files/classes reorganization step #1athrxx
Rename files which are only used for one target. This is actually wrong for my renaming of sound_towns. But I'll move the code for other targets to different files in another commit. I want to do just the renaming here, so that Git might be better at preserving the history.
2019-03-06KYRA: (EOB1/Amiga) - add sound driverathrxx
2019-03-06KYRA: cleanup dirathrxx
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2011-12-26KYRA: Merge Screen_Rpg with Screen (for now).Johannes Schickel
This should(!) fix ARM compilation issues due to virtual inheritance.
2011-12-26KYRA: (EOB/LOL) - move eob/lol specific screen code to new classathrxx
2011-12-26KYRA: (EOB) - rename some files for a better match with the contained codeathrxx
2011-12-26KYRA: (EOB/LOL) - cleanup common codeathrxx
(rename some stuff and move EOB/LOL common code to separate files)
2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-09-22KYRA: workaround to get maemo to even compileTarek Soliman
kyra has a file that won't compile in -Os
2010-07-22KYRA: Move LoL specific static data to its own file.Johannes Schickel
svn-id: r51175
2009-12-12LOL: moved TIM animation code into a separate classFlorian Kagerer
svn-id: r46351
2009-07-17added primitive support for Kyrandia`s Intro Music.Norbert Lange
svn-id: r42567
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight ↵Johannes Schickel
extension. svn-id: r40865
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
svn-id: r40631
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ↵Florian Kagerer
maze, but they still don't do anything) svn-id: r39039
2009-02-21LOL: implemented timers (only text fading for now)Florian Kagerer
svn-id: r38766
2009-02-01Moved some code to newly added files sequences_lol.cpp (more static sequence ↵Johannes Schickel
code is coming up in the future anyway...) svn-id: r36183
2009-02-01svn-id: r36178Florian Kagerer
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903
2008-12-26Implemented (some) main menu code for LoL.Johannes Schickel
svn-id: r35553
2008-11-30Initial version of proper MIDI support for KYRA.Johannes Schickel
svn-id: r35174
2008-09-07Moved Kyra resource code to a SearchSet/Archive based implementation, this ↵Johannes Schickel
removes dependencies on Common::File. svn-id: r34428
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵Johannes Schickel
Character selection". svn-id: r33463
2008-05-12Oops forgot to commit module.mkJohannes Schickel
svn-id: r32054
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-05-11Consisteny fixes:Johannes Schickel
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-05-04Initial common base between kyra2 and kyra3 GUI code.Johannes Schickel
svn-id: r31867
2008-05-04Renamed kyra2 and kyra3 gui files.Johannes Schickel
svn-id: r31866
2008-05-03- Moved newShape/temporaryScript code to KyraEngine_v2.Johannes Schickel
- Renamed newShape/temporaryScript code to animationScript. svn-id: r31841
2008-05-02Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.Johannes Schickel
svn-id: r31825
2008-05-02Moved common kyra2/kyra3 item to KyraEngine_v2.Johannes Schickel
svn-id: r31819
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-04-27Implemented (quick-)save/load support for kyra3.Johannes Schickel
svn-id: r31747
2008-04-23Implmenented inventory show/hide.Johannes Schickel
svn-id: r31676
2008-04-20Implemented opcodes:Johannes Schickel
- 21: o3_showBadConscience - 23: o3_hideBadConscience svn-id: r31584
2008-04-19- reworked tim handlingJohannes Schickel
- moved tim interpreter to new class TIMInterpreter svn-id: r31569
2008-04-17Implemented kyra3 timer code.Johannes Schickel
svn-id: r31536
2008-04-16Some more kyra3 code. This should show the first scene for a brief second. ↵Johannes Schickel
(and it initializes a bit more internal stuff) svn-id: r31518
2008-04-14Implemented some kyra3 code.Johannes Schickel
svn-id: r31503