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path: root/engines/kyra/module.mk
AgeCommit message (Expand)Author
2019-09-24KYRA: Update Maemo workaroundTarek Soliman
2019-04-15KYRA: sound files/classes reorganization step #4athrxx
2019-04-15KYRA: sound files/classes reorganization step #3athrxx
2019-04-15KYRA: sound files/classes reorganization step #1athrxx
2019-03-06KYRA: (EOB1/Amiga) - add sound driverathrxx
2019-03-06KYRA: cleanup dirathrxx
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2011-12-26KYRA: Merge Screen_Rpg with Screen (for now).Johannes Schickel
2011-12-26KYRA: (EOB/LOL) - move eob/lol specific screen code to new classathrxx
2011-12-26KYRA: (EOB) - rename some files for a better match with the contained codeathrxx
2011-12-26KYRA: (EOB/LOL) - cleanup common codeathrxx
2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-09-22KYRA: workaround to get maemo to even compileTarek Soliman
2010-07-22KYRA: Move LoL specific static data to its own file.Johannes Schickel
2009-12-12LOL: moved TIM animation code into a separate classFlorian Kagerer
2009-07-17added primitive support for Kyrandia`s Intro Music.Norbert Lange
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight extens...Johannes Schickel
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be su...Florian Kagerer
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE...Johannes Schickel
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ma...Florian Kagerer
2009-02-21LOL: implemented timers (only text fading for now)Florian Kagerer
2009-02-01Moved some code to newly added files sequences_lol.cpp (more static sequence ...Johannes Schickel
2009-02-01svn-id: r36178Florian Kagerer
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show up....Florian Kagerer
2008-12-26Implemented (some) main menu code for LoL.Johannes Schickel
2008-11-30Initial version of proper MIDI support for KYRA.Johannes Schickel
2008-09-07Moved Kyra resource code to a SearchSet/Archive based implementation, this re...Johannes Schickel
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Chara...Johannes Schickel
2008-05-12Oops forgot to commit module.mkJohannes Schickel
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
2008-05-11Consisteny fixes:Johannes Schickel
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-05-04Initial common base between kyra2 and kyra3 GUI code.Johannes Schickel
2008-05-04Renamed kyra2 and kyra3 gui files.Johannes Schickel
2008-05-03- Moved newShape/temporaryScript code to KyraEngine_v2.Johannes Schickel
2008-05-02Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.Johannes Schickel
2008-05-02Moved common kyra2/kyra3 item to KyraEngine_v2.Johannes Schickel
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions possible,...Johannes Schickel
2008-04-27Implemented (quick-)save/load support for kyra3.Johannes Schickel
2008-04-23Implmenented inventory show/hide.Johannes Schickel
2008-04-20Implemented opcodes:Johannes Schickel
2008-04-19- reworked tim handlingJohannes Schickel
2008-04-17Implemented kyra3 timer code.Johannes Schickel
2008-04-16Some more kyra3 code. This should show the first scene for a brief second. (a...Johannes Schickel
2008-04-14Implemented some kyra3 code.Johannes Schickel
2008-04-12- some refactoring for Kyra3Johannes Schickel
2008-03-28Refactored Kyrandia GUI code a bit.Johannes Schickel