Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-14 | KYRA: (EOB) - add support for FM-Towns version of EOB II | athrxx | |
2016-11-29 | ALL: save file => saved game | Ben Castricum | |
2016-09-18 | ALL: Homogeneize use of 'saved game' in messages | Thierry Crozat | |
2016-08-24 | KYRA: Fix openSaveForWriting() to return OutSaveFile | Alexander Tkachev | |
2016-08-24 | CLOUD: Make OutSaveFile start saves sync | Alexander Tkachev | |
It had to become a proxy class in order to do that. finalize() starts the saves sync. | |||
2014-02-18 | KYRA: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-04-23 | KYRA: (EOB) - fix original savefile import | athrxx | |
(some monsters were not properly assigned to their spots) | |||
2013-04-14 | KYRA: (EOB) - add debug function to export save files in original format | athrxx | |
2013-01-09 | KYRA: Make all hex constants use uppercase letters. | Johannes Schickel | |
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g' | |||
2012-11-19 | KYRA: Some formatting fixes. | Johannes Schickel | |
Powered by astyle. | |||
2012-11-18 | KYRA: (EOB) - cleaning up CGA/EGA graphics code | athrxx | |
- fix some glitches in CGA rendering mode - revert most of 66da4777d476c6a9fc2a13351e3b30afc748fd94 (instead of having lots of EGA dithering routines throughout the whole EOB code we're going to implement some post-processing code in updateScreen()) | |||
2012-02-24 | KYRA: (EOB) - cleanup CGA/EGA code a bit | athrxx | |
2012-02-21 | KYRA: (EOB) - implement EGA mode (hi res dithering) for EOB II | athrxx | |
(also fix various thing connected to CGA/EGA modes) | |||
2012-02-21 | KYRA: (EOB) - start work on CGA and EGA graphics modes | athrxx | |
2012-02-21 | KYRA: (EOB) - fix minor bug (wrongly initialized value) and some renaming | athrxx | |
2012-01-16 | KYRA: (EOB) - change behavior of safe game file importing code | athrxx | |
- The initial import of original save files will now use the next free available slots instead of moving the original files to the top of the save file list - add error check to loading routine for original saves - also limit debug console command to main menu, since it causes issues when used during the game or during character generation | |||
2012-01-15 | KYRA: (EOB) - add support for original save game files | athrxx | |
The engine will try to import original save game files once per target (especially the "Quick Start Party"). Afterwards the user can manually import save files with the debug console. | |||
2011-12-27 | KYRA: Some formatting fixes. | Johannes Schickel | |
2011-12-26 | KYRA: (EOB) - implement EOB1 party transfer | athrxx | |
2011-12-26 | KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet) | athrxx | |
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets) | |||
2011-12-26 | KYRA: (EOB/LOL) - rename some vars | athrxx | |
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon) | |||
2011-12-26 | KYRA: (EOB/LOL) - cleanup common code | athrxx | |
(rename some stuff and move EOB/LOL common code to separate files) | |||
2011-12-26 | KYRA: (EOB) - fix invalid string access | athrxx | |
(also fix several cpp-check warnings) | |||
2011-12-26 | KYRA: (EOB) - add debugger, etc. | athrxx | |
- add basic debugger support - fix several minor bugs | |||
2011-12-26 | KYRA: (EOB) - complete EOBII playability | athrxx | |
- fixed temp data generation, block data loading, some spell issues, etc. - both EOB I and II should now be completable - one big issue remaining (AdLib driver gets swamped with monster sounds which causes heavy lags in some levels) | |||
2011-12-26 | KYRA: (EOB) - lots of bug fixes, mostly for EOB II | athrxx | |
2011-12-26 | KYRA: (EOB) - extend save/load dialogue to support 990 slots | athrxx | |
2011-12-26 | KYRA: (EOB) - implement wall of force spell | athrxx | |
2011-12-26 | KYRA: (EOB) - implemented some spells and fixed more bugs | athrxx | |
2011-12-26 | KYRA: (EOB) - lots of fixes towards EOB1 playability | athrxx | |
also implement some new code (EOB1 portals, burning hands spell, etc.) | |||
2011-12-26 | KYRA: (EOB) - add turn undead spell, add some screen fades, fix some bugs | athrxx | |
2011-12-26 | KYRA: (EOB) - fix various bugs and implement some spells | athrxx | |
2011-12-26 | KYRA: (EOB) - implement party resting | athrxx | |
2011-12-26 | KYRA: (EOB) - implement save menu | athrxx | |
2011-12-26 | KYRA: (EOB) - implement load menu | athrxx | |
(only 6 slots supported for now) | |||
2011-12-26 | KYRA: (EOB) - implement memorize/pray spells menu | athrxx | |
2011-12-26 | KYRA: (EOB) - match eob code with 3f2b5b9e8b9196c9d0e573abf8f8350ec4034b1d | athrxx | |
2011-12-26 | KYRA: (EOB) - extended saveload caps | athrxx | |
(also save/load inventory and spellbook display state) | |||
2011-12-26 | KYRA: (EOB) - replace snprintf/sprintf | athrxx | |
2011-12-26 | KYRA: (EOB) - minor code size reduction | athrxx | |
2011-12-26 | KYRA: (EOB) - initial code base commit | athrxx | |