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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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kyra
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saveload_lok.cpp
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Author
2009-09-13
Proper fix for bug #2835715 "KYRA: GFX glitch at the bridge". The old fix bro...
Johannes Schickel
2009-08-11
Fix graphical glitches when loading saves where Brandon is in Will-O-Wisp form.
Johannes Schickel
2009-08-11
Fix for bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge", which...
Johannes Schickel
2009-08-11
Fix a little graphics bug in Kyrandia 1 Amiga, when jewels are enabled.
Johannes Schickel
2009-07-11
Fix graphics not updating, when loading a save in Kyra1. This fixes problems ...
Johannes Schickel
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-17
- Cleanup
Johannes Schickel
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-16
Switched kyra1 to use the same input functionality as kyra2 and kyra3.
Johannes Schickel
2008-11-09
- Implemented Engine::saveGameState for KYRA
Johannes Schickel
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-09-15
also check for premature end-of-stream when loading
Willem Jan Palenstijn
2008-09-14
Fixed regression introduced with latest stream changes (it seems compressed s...
Johannes Schickel
2008-09-01
Merging more of the GSoC 2008 RTL branch: KYRA
Max Horn
2008-08-20
Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou...
Johannes Schickel
2008-07-08
Updated KYRA to work with the new GMM implementation
Christopher Page
2008-07-08
KYRA works with the new GMM implementation
Christopher Page
2008-06-25
Kyra and Lure are now using the new _quit flag
Christopher Page
2008-05-12
- Moved some opcodes to KyraEngine_v1
Johannes Schickel
2008-05-11
Consisteny fixes:
Johannes Schickel