Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-13 | Proper fix for bug #2835715 "KYRA: GFX glitch at the bridge". The old fix ↵ | Johannes Schickel | |
broke saves, which were made in front of the castle door. svn-id: r44065 | |||
2009-08-11 | Fix graphical glitches when loading saves where Brandon is in Will-O-Wisp form. | Johannes Schickel | |
svn-id: r43285 | |||
2009-08-11 | Fix for bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge", ↵ | Johannes Schickel | |
which was caused by featuring restoring of Brandon's position on save load, which the original did not support. svn-id: r43284 | |||
2009-08-11 | Fix a little graphics bug in Kyrandia 1 Amiga, when jewels are enabled. | Johannes Schickel | |
svn-id: r43239 | |||
2009-07-11 | Fix graphics not updating, when loading a save in Kyra1. This fixes problems ↵ | Johannes Schickel | |
when loading saves in rooms like Brynn's temple, which play animations directly on scene enter. svn-id: r42365 | |||
2009-05-19 | Formatting. | Johannes Schickel | |
svn-id: r40717 | |||
2009-05-19 | Remov lots of superfluous debug output. | Johannes Schickel | |
svn-id: r40715 | |||
2009-05-17 | - Cleanup | Johannes Schickel | |
- LoL: fix memory leak svn-id: r40663 | |||
2009-04-25 | LOL: - Started implementing the fighting system. The damage inflicted is ↵ | Florian Kagerer | |
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-16 | Switched kyra1 to use the same input functionality as kyra2 and kyra3. | Johannes Schickel | |
svn-id: r35393 | |||
2008-11-09 | - Implemented Engine::saveGameState for KYRA | Johannes Schickel | |
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-15 | also check for premature end-of-stream when loading | Willem Jan Palenstijn | |
svn-id: r34563 | |||
2008-09-14 | Fixed regression introduced with latest stream changes (it seems compressed ↵ | Johannes Schickel | |
savefiles ioFailed never returned true when only eos was set). svn-id: r34551 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: KYRA | Max Horn | |
svn-id: r34246 | |||
2008-08-20 | Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵ | Johannes Schickel | |
(Without Max' compressed backward seeking support for now) svn-id: r34053 | |||
2008-07-08 | Updated KYRA to work with the new GMM implementation | Christopher Page | |
svn-id: r32959 | |||
2008-07-08 | KYRA works with the new GMM implementation | Christopher Page | |
svn-id: r32957 | |||
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page | |
svn-id: r32772 | |||
2008-05-12 | - Moved some opcodes to KyraEngine_v1 | Johannes Schickel | |
- Little variable renaming svn-id: r32053 | |||
2008-05-11 | Consisteny fixes: | Johannes Schickel | |
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042 |