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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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scene.cpp
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Author
2006-06-04
wrong palettes should be really fixed now.
Johannes Schickel
2006-06-04
Should fix strange palettes in some rooms.
Johannes Schickel
2006-06-03
Implements cmd_fadeEntirePalette, should fix some missing palette fades.
Johannes Schickel
2006-05-28
- makes Screen::getPagePtr private
Johannes Schickel
2006-05-26
Fixes input handling while moving.
Johannes Schickel
2006-05-08
Replaced a bunch of delay loops with a new delayUntil() function. Now all of
Torbjörn Andersson
2006-05-08
Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
Torbjörn Andersson
2006-03-27
Comments out unneeded code in enterNewScene (only used for cd audio version).
Johannes Schickel
2006-03-19
Fixes a potential problem in the pathfinder where an array could be accessed ...
Oystein Eftevaag
2006-03-17
- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle cata...
Johannes Schickel
2006-03-16
- Fixes some gfx glitches (the falling feather and the falling leaf now have ...
Johannes Schickel
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-02-14
Made the kyra debug extensions more generic, i.e. scumm engine could replace
Johannes Schickel
2006-02-14
Reworked kyra debug output system. Now he have special kyra intern debug leve...
Johannes Schickel
2006-02-11
Moved engines to the new engines/ directory
Max Horn