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path: root/engines/kyra/scene_mr.cpp
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2010-10-22KYRA: Adapt Kyra2+3 to use the newly added item type too.Johannes Schickel
svn-id: r53697
2010-10-22KYRA: A little refactoring (name change).Johannes Schickel
svn-id: r53695
2010-07-16Removed unused variable.Torbjörn Andersson
svn-id: r50948
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-06-29Resolved some TODOs in Kyra3 code.Johannes Schickel
svn-id: r41957
2009-06-29Adapted various code parts to use Palette::fill.Johannes Schickel
svn-id: r41953
2009-06-25Change Screen_v2::generateOverlay to take a const Palette reference instead ↵Johannes Schickel
of a pointer. svn-id: r41881
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
svn-id: r41742
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-01-23Renamed Kyra's Resource::getFileStream to createReadStreamMax Horn
svn-id: r36022
2009-01-18Update scene number internally so it gets displayed correctly in the debugger.Johannes Schickel
svn-id: r35900
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-08-09Merged revisions ↵Christopher Page
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720
2008-08-09fix MR on ce: allocate large buffer on the heap instead and of the stack, ↵Kostas Nakos
and improve the workaround svn-id: r33714
2008-07-08Updated KYRA to work with the new GMM implementationChristopher Page
svn-id: r32959
2008-07-08KYRA works with the new GMM implementationChristopher Page
svn-id: r32957
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
svn-id: r32772
2008-05-12- Moved some opcodes to KyraEngine_v1Johannes Schickel
- Little variable renaming svn-id: r32053
2008-05-10Consume less cpu time when Zanthia/Malcolm are walking.Johannes Schickel
svn-id: r31978
2008-05-07Changed kyra to use delete[] instead of delete [].Johannes Schickel
svn-id: r31925
2008-05-06- Fixed some memory leaks in kyra3Johannes Schickel
- Fixed valgrind warnings in GUI_v2 code svn-id: r31902
2008-05-05Implemented support for Kyra3 game options menu (including studio audience ↵Johannes Schickel
and skip flag options). svn-id: r31879
2008-05-05- Fixed some palette fade times in Kyra3Johannes Schickel
- Changed behavior to match original when playing Kyra3 for the first time - Fixed typo svn-id: r31877
2008-05-05- Added support for Kyra3 GUI (audio and game options not working yet)Johannes Schickel
- Added support for loading directly from command line for Kyra3 svn-id: r31876
2008-05-02Moved runSceneScript6 to KyraEngine_v2.Johannes Schickel
svn-id: r31823
2008-05-02- Renamed TextDisplayer_v2 to TextDisplayer_HoFJohannes Schickel
- Moved some character shape code to KyraEngine_v2 svn-id: r31821
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817