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path: root/engines/kyra/scene_mr.cpp
AgeCommit message (Expand)Author
2008-08-09Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-...Christopher Page
2008-08-09fix MR on ce: allocate large buffer on the heap instead and of the stack, and...Kostas Nakos
2008-07-08Updated KYRA to work with the new GMM implementationChristopher Page
2008-07-08KYRA works with the new GMM implementationChristopher Page
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
2008-05-12- Moved some opcodes to KyraEngine_v1Johannes Schickel
2008-05-10Consume less cpu time when Zanthia/Malcolm are walking.Johannes Schickel
2008-05-07Changed kyra to use delete[] instead of delete [].Johannes Schickel
2008-05-06- Fixed some memory leaks in kyra3Johannes Schickel
2008-05-05Implemented support for Kyra3 game options menu (including studio audience an...Johannes Schickel
2008-05-05- Fixed some palette fade times in Kyra3Johannes Schickel
2008-05-05- Added support for Kyra3 GUI (audio and game options not working yet)Johannes Schickel
2008-05-02Moved runSceneScript6 to KyraEngine_v2.Johannes Schickel
2008-05-02- Renamed TextDisplayer_v2 to TextDisplayer_HoFJohannes Schickel
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions possible,...Johannes Schickel