Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-25 | Change Screen_LoL genereta overlay functionallity to accept a Palette object ↵ | Johannes Schickel | |
as source. svn-id: r41884 | |||
2009-06-25 | Change Screen_LoL::generateGrayOverlay to use a Palette object internally. | Johannes Schickel | |
svn-id: r41882 | |||
2009-06-25 | Cleanup. | Johannes Schickel | |
svn-id: r41876 | |||
2009-06-25 | Implement proper color index conversion for Lands of Lore PC98. (The intro ↵ | Johannes Schickel | |
and menu screen work fine now) svn-id: r41867 | |||
2009-06-22 | Fix palette regression in Lands of Lore. | Johannes Schickel | |
svn-id: r41777 | |||
2009-06-22 | - Fixed regression in Screen::fadeToBlack | Johannes Schickel | |
- Fixed some palette regressions in Kyra1 Amiga (only the intro works currently) svn-id: r41746 | |||
2009-06-22 | - Changed the following Screen functions to take a reference to a Palette ↵ | Johannes Schickel | |
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743 | |||
2009-06-22 | Changed Screen::getPalette to return a reference to a Palette object. | Johannes Schickel | |
svn-id: r41741 | |||
2009-06-22 | Got rid of Screen::_currentPalette. | Johannes Schickel | |
svn-id: r41740 | |||
2009-06-22 | Start refactoring palette handling into new class "Palette". | Johannes Schickel | |
svn-id: r41739 | |||
2009-06-21 | LOL: - implemented audio menu | Florian Kagerer | |
- menu settings now get saved - remove white spaces svn-id: r41729 | |||
2009-06-15 | LOL: - started on the ingame menu code (death menu, load menu and main menu) | Florian Kagerer | |
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557 | |||
2009-06-07 | LOL: implemented king richard healing sequence | Florian Kagerer | |
svn-id: r41314 | |||
2009-06-04 | LOL: implemented Vaelan's cube | Florian Kagerer | |
svn-id: r41179 | |||
2009-05-31 | - Add support for the Lands of Lore outro TIM file | Johannes Schickel | |
- Cleanup svn-id: r41053 | |||
2009-05-30 | LOL: - implemented urbish mines gas explosion | Florian Kagerer | |
svn-id: r41035 | |||
2009-05-29 | Formatting. | Johannes Schickel | |
svn-id: r40991 | |||
2009-05-25 | LOL: implemented support for the mine car | Florian Kagerer | |
svn-id: r40897 | |||
2009-05-24 | Strip trailing whitespaces. | Johannes Schickel | |
svn-id: r40866 | |||
2009-05-21 | LOL: - implemented freeze spell | Florian Kagerer | |
- fixed saveload code - added some opcode for the swamp svn-id: r40763 | |||
2009-05-21 | Remove trailing tabs/whitespaces. | Johannes Schickel | |
svn-id: r40760 | |||
2009-05-19 | Formatting. | Johannes Schickel | |
svn-id: r40717 | |||
2009-05-19 | Remov lots of superfluous debug output. | Johannes Schickel | |
svn-id: r40715 | |||
2009-05-16 | LOL: some more opcodes for the draracle cave | Florian Kagerer | |
svn-id: r40628 | |||
2009-05-15 | LOL: implemented pit drop animation | Florian Kagerer | |
svn-id: r40592 | |||
2009-05-10 | LOL: - implemented rest party button | Florian Kagerer | |
- made button processing code more accurate svn-id: r40442 | |||
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer | |
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420 | |||
2009-04-25 | LOL: - Started implementing the fighting system. The damage inflicted is ↵ | Florian Kagerer | |
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144 | |||
2009-04-03 | LOL: - added support for magic atlas | Florian Kagerer | |
- fixed minor palette bug svn-id: r39818 | |||
2009-03-17 | LOL: added some new drawing code required for some shapes and fixed a minor ↵ | Florian Kagerer | |
text displaying bug svn-id: r39487 | |||
2009-03-08 | LOL: some more work on the text displayer so that it handles longer texts ↵ | Florian Kagerer | |
(needed for some library books) svn-id: r39249 | |||
2009-03-08 | LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵ | Florian Kagerer | |
non-existent sub scripts) svn-id: r39209 | |||
2009-03-04 | Ease conditional LoL compiling with build systems not based on the default one. | Johannes Schickel | |
svn-id: r39125 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-01 | svn-id: r36178 | Florian Kagerer | |
2009-01-18 | Formatting. | Johannes Schickel | |
svn-id: r35908 | |||
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show ↵ | Florian Kagerer | |
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-29 | - Cleanup | Johannes Schickel | |
- Implemented Screen_LoL::fprintString svn-id: r35608 | |||
2008-07-31 | Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵ | Johannes Schickel | |
Character selection". svn-id: r33463 |