Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-06 | KYRA: cleanup dir | athrxx | |
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before. | |||
2018-11-14 | KYRA: (EOB) - add support for FM-Towns version of EOB II | athrxx | |
2014-02-18 | KYRA: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-04-27 | KYRA: (EOB) - fix original savefile import/export | athrxx | |
(flag settings were not imported/exported in EOB 1 saves) | |||
2013-04-14 | KYRA: (EOB) - add debug function to export save files in original format | athrxx | |
2013-01-09 | KYRA: Make all hex constants use uppercase letters. | Johannes Schickel | |
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g' | |||
2012-01-15 | KYRA: (EOB) - add support for original save game files | athrxx | |
The engine will try to import original save game files once per target (especially the "Quick Start Party"). Afterwards the user can manually import save files with the debug console. | |||
2011-12-27 | KYRA: Remove unused/duplicated code. | Johannes Schickel | |
2011-12-27 | KYRA: Slight cleanup. | Johannes Schickel | |
2011-12-27 | KYRA: Some formatting fixes. | Johannes Schickel | |
2011-12-26 | KYRA: (EOB/LOL) - rename some vars | athrxx | |
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon) | |||
2011-12-26 | KYRA: (EOB/LOL) - cleanup common code | athrxx | |
(rename some stuff and move EOB/LOL common code to separate files) | |||
2011-12-26 | KYRA: (EOB) - fix some more bugs | athrxx | |
- wrong usage of static array which caused issues when restarting after RTL - portability issue with dialog labels - (original code) bug in hold person spell | |||
2011-12-26 | KYRA: (EOB) - add debugger, etc. | athrxx | |
- add basic debugger support - fix several minor bugs | |||
2011-12-26 | KYRA: (EOB) - complete EOBII playability | athrxx | |
- fixed temp data generation, block data loading, some spell issues, etc. - both EOB I and II should now be completable - one big issue remaining (AdLib driver gets swamped with monster sounds which causes heavy lags in some levels) | |||
2011-12-26 | KYRA: (EOB) - lots of bug fixes, mostly for EOB II | athrxx | |
2011-12-26 | KYRA: (EOB) - implement wall of force spell | athrxx | |
2011-12-26 | KYRA: (EOB) - add EOB 1 intro | athrxx | |
(also add and fix several other things, like cone of cold vortex, drawShape issues, etc.) | |||
2011-12-26 | KYRA: (EOB) - lots of fixes towards EOB1 playability | athrxx | |
also implement some new code (EOB1 portals, burning hands spell, etc.) | |||
2011-12-26 | KYRA: (EOB) - some more sequence code and bug fixes | athrxx | |
2011-12-26 | KYRA: (EOB) - implement npc sequences and fix some bugs | athrxx | |
2011-12-26 | KYRA: (EOB) - add turn undead spell, add some screen fades, fix some bugs | athrxx | |
2011-12-26 | KYRA: (EOB) - fix monster distance attack bug | athrxx | |
2011-12-26 | KYRA: (EOB) - more work on ingame menus | athrxx | |
2011-12-26 | KYRA: (EOB) - start implementing camp menu | athrxx | |
2011-12-26 | KYRA: (EOB) - initial code base commit | athrxx | |