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path: root/engines/kyra/script_tim.cpp
AgeCommit message (Expand)Author
2009-10-13LOL/PC-98: fixed outroFlorian Kagerer
2009-10-10LOL/PC-98: fixed two minor bugsFlorian Kagerer
2009-10-09LOL/PC-98: fixed minor bugs in text displayerFlorian Kagerer
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...Florian Kagerer
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-10-03LOL/PC-98: add keyboard supportFlorian Kagerer
2009-09-30LOL/PC-98: - fixed TIM dialogue button text colorsFlorian Kagerer
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
2009-09-26LOL/PC-98: start fixing sequences (like broken arms inn and king richard gett...Florian Kagerer
2009-09-25LOL/PC-98: start fixing text displayerFlorian Kagerer
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
2009-09-16LOL/Floppy: fixed outroFlorian Kagerer
2009-09-05LOL/Floppy: fix bug in dialogue displayerFlorian Kagerer
2009-07-14Fix graphics glitch in LoL PC98 intro.Johannes Schickel
2009-07-12Add missing quotation mark to error message.Johannes Schickel
2009-06-29Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.Johannes Schickel
2009-06-26Implement difference in TIM's displayText code for PC98, this should fix the ...Johannes Schickel
2009-06-25For now always enable voices in PC98 version of LoL.Johannes Schickel
2009-06-25Implement difference in PC98 version. (This actually breaks the text colors i...Johannes Schickel
2009-06-25KYRA/LOL: - support speech/text settings in LOL introFlorian Kagerer
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette pointe...Johannes Schickel
2009-06-22- Changed the following Screen functions to take a reference to a Palette obj...Johannes Schickel
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
2009-06-21LOL: - implemented audio menuFlorian Kagerer
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
2009-06-12Added missing return statements.Nicola Mettifogo
2009-06-12* Adapted Kyra to the new IFFParser interface.Nicola Mettifogo
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
2009-06-02Formatting and whitespaces again.Johannes Schickel
2009-05-31- Add support for the Lands of Lore outro TIM fileJohannes Schickel
2009-05-30LOL: implemented some opcodes required for yvel cityFlorian Kagerer
2009-05-29More formatting.Johannes Schickel
2009-05-29Formatting.Johannes Schickel
2009-05-24Cleanup.Johannes Schickel
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be su...Florian Kagerer
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
2009-05-18LOL: - implemented fog spellFlorian Kagerer
2009-05-17LOL: - fix animations for fletcher shop in the swampFlorian Kagerer
2009-05-12Add proper error checking in file parsing code.Johannes Schickel
2009-05-12Change script file loading code to use Common::IFFParser instead of a self wr...Johannes Schickel
2009-05-12Cleanup.Johannes Schickel
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
2009-04-27LOL: added some drawing code and fixed some bugsFlorian Kagerer
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is wron...Florian Kagerer
2009-04-06LOL: startup fix for floppy versionFlorian Kagerer
2009-03-24LOL: - implemented lots of opcodes and fixed a few bugsFlorian Kagerer