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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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script_tim.cpp
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Author
2009-12-26
LOL: - added workaround for portrait speech animations which would sometimes ...
Florian Kagerer
2009-12-13
LOL: some cleanup for recent code changes
Florian Kagerer
2009-12-12
LOL: fixed regression
Florian Kagerer
2009-12-12
LOL: moved TIM animation code into a separate class
Florian Kagerer
2009-11-24
Fix incorrectly placed doxygen comments; replace Common::ID2string by Common:...
Max Horn
2009-11-15
LOL: fixed minor glitch in the ending sequence
Florian Kagerer
2009-11-11
LOL: - fixed transparency tables in PC-98 16 color version
Florian Kagerer
2009-10-29
Fix regression in r45414.
Johannes Schickel
2009-10-26
- Fix some missing initialization warnings from cppcheck
Johannes Schickel
2009-10-13
LOL/PC-98: fixed outro
Florian Kagerer
2009-10-10
LOL/PC-98: fixed two minor bugs
Florian Kagerer
2009-10-09
LOL/PC-98: fixed minor bugs in text displayer
Florian Kagerer
2009-10-06
KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-03
LOL/PC-98: add keyboard support
Florian Kagerer
2009-09-30
LOL/PC-98: - fixed TIM dialogue button text colors
Florian Kagerer
2009-09-26
LOL/PC-98: more fixes for text displayer and character inventory
Florian Kagerer
2009-09-26
LOL/PC-98: start fixing sequences (like broken arms inn and king richard gett...
Florian Kagerer
2009-09-25
LOL/PC-98: start fixing text displayer
Florian Kagerer
2009-09-19
LOL: start on pc98 support (still messed up and not working though)
Florian Kagerer
2009-09-16
LOL/Floppy: fixed outro
Florian Kagerer
2009-09-05
LOL/Floppy: fix bug in dialogue displayer
Florian Kagerer
2009-07-14
Fix graphics glitch in LoL PC98 intro.
Johannes Schickel
2009-07-12
Add missing quotation mark to error message.
Johannes Schickel
2009-06-29
Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.
Johannes Schickel
2009-06-26
Implement difference in TIM's displayText code for PC98, this should fix the ...
Johannes Schickel
2009-06-25
For now always enable voices in PC98 version of LoL.
Johannes Schickel
2009-06-25
Implement difference in PC98 version. (This actually breaks the text colors i...
Johannes Schickel
2009-06-25
KYRA/LOL: - support speech/text settings in LOL intro
Florian Kagerer
2009-06-22
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointe...
Johannes Schickel
2009-06-22
- Changed the following Screen functions to take a reference to a Palette obj...
Johannes Schickel
2009-06-22
Changed Screen::getPalette to return a reference to a Palette object.
Johannes Schickel
2009-06-22
Got rid of Screen::_currentPalette.
Johannes Schickel
2009-06-21
Cleanup: Change LoL code to use KYRA volume handling.
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-15
LOL: - started on the ingame menu code (death menu, load menu and main menu)
Florian Kagerer
2009-06-12
Added missing return statements.
Nicola Mettifogo
2009-06-12
* Adapted Kyra to the new IFFParser interface.
Nicola Mettifogo
2009-06-09
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
Johannes Schickel
2009-06-02
Formatting and whitespaces again.
Johannes Schickel
2009-05-31
- Add support for the Lands of Lore outro TIM file
Johannes Schickel
2009-05-30
LOL: implemented some opcodes required for yvel city
Florian Kagerer
2009-05-29
More formatting.
Johannes Schickel
2009-05-29
Formatting.
Johannes Schickel
2009-05-24
Cleanup.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-18
Preliminary support for LoL intro demo.
Johannes Schickel
2009-05-18
Add some code differences for LoL intro demo.
Johannes Schickel
2009-05-18
LOL: - implemented fog spell
Florian Kagerer
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