index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
kyra
/
sequences_lol.cpp
Age
Commit message (
Expand
)
Author
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-16
LOL: implemented options menu (settings aren't saved yet)
Florian Kagerer
2009-06-15
LOL: - started on the ingame menu code (death menu, load menu and main menu)
Florian Kagerer
2009-06-09
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
Johannes Schickel
2009-06-07
LOL: implemented two more opcodes for castle cimmeria
Florian Kagerer
2009-06-02
Formatting and whitespaces again.
Johannes Schickel
2009-06-01
- Fix some valgrind warnings
Johannes Schickel
2009-06-01
LOL: - extended text displayer and added one more opcode
Florian Kagerer
2009-05-31
Add support for the Lands of Lore scrolling credits.
Johannes Schickel
2009-05-31
- Little bugfix for LoL outro TIM
Johannes Schickel
2009-05-29
Remove obsolete comment.
Johannes Schickel
2009-05-29
- Add new method "isVoicePresent" to "Sound".
Johannes Schickel
2009-05-29
More formatting.
Johannes Schickel
2009-05-24
Cleanup.
Johannes Schickel
2009-05-24
Make various Sound functionality SoundHandle instead of filename based.
Johannes Schickel
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-18
Don't quit when the user selects "Load game" in main menu.
Johannes Schickel
2009-05-18
Preliminary support for LoL intro demo.
Johannes Schickel
2009-05-18
Add some code differences for LoL intro demo.
Johannes Schickel
2009-05-17
LoL:
Johannes Schickel
2009-05-17
Cleanup.
Johannes Schickel
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-28
Some code for the intro only LoL demo. It is disabled currently though.
Johannes Schickel
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-03-04
Ease conditional LoL compiling with build systems not based on the default one.
Johannes Schickel
2009-02-16
LOL: - more work on the user interface
Florian Kagerer
2009-02-02
KYRA: cleanup
Florian Kagerer
2009-02-01
Fixed graphics glitches when replaying intro.
Johannes Schickel
2009-02-01
Moved some code to newly added files sequences_lol.cpp (more static sequence ...
Johannes Schickel
[prev]