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path: root/engines/kyra/sequences_lol.cpp
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2009-06-07LOL: implemented two more opcodes for castle cimmeriaFlorian Kagerer
svn-id: r41336
2009-06-02Formatting and whitespaces again.Johannes Schickel
svn-id: r41120
2009-06-01- Fix some valgrind warningsJohannes Schickel
- Fix original bug in the Lands of Lore credits, which messed up some headings (the original didn't display them at all for some reason) svn-id: r41111
2009-06-01LOL: - extended text displayer and added one more opcodeFlorian Kagerer
svn-id: r41100
2009-05-31Add support for the Lands of Lore scrolling credits.Johannes Schickel
svn-id: r41081
2009-05-31- Little bugfix for LoL outro TIMJohannes Schickel
- Add some initial code to allow easy playback of the LoL outro (credits text is still missing). svn-id: r41067
2009-05-29Remove obsolete comment.Johannes Schickel
svn-id: r41009
2009-05-29- Add new method "isVoicePresent" to "Sound".Johannes Schickel
- Change LoL character selection to use it. - Allow quitting ScummVM in LoL character selection. svn-id: r41008
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-18Don't quit when the user selects "Load game" in main menu.Johannes Schickel
svn-id: r40710
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
svn-id: r40705
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
svn-id: r40696
2009-05-17LoL:Johannes Schickel
- Cleanup - Implement support to load save from command line / launcher svn-id: r40662
2009-05-17Cleanup.Johannes Schickel
svn-id: r40661
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-28Some code for the intro only LoL demo. It is disabled currently though.Johannes Schickel
svn-id: r40187
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-03-04Ease conditional LoL compiling with build systems not based on the default one.Johannes Schickel
svn-id: r39125
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
- fixed non interactive demo svn-id: r38374
2009-02-02KYRA: cleanupFlorian Kagerer
svn-id: r36207
2009-02-01Fixed graphics glitches when replaying intro.Johannes Schickel
svn-id: r36193
2009-02-01Moved some code to newly added files sequences_lol.cpp (more static sequence ↵Johannes Schickel
code is coming up in the future anyway...) svn-id: r36183