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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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sound.h
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Author
2006-08-15
- adding LPGL headers to adlib sound specific files
Johannes Schickel
2006-08-01
Kyra 2 has two types of XMIDI files: XMI and C55. It seems C55 are for the
Torbjörn Andersson
2006-07-26
Make the midi player threadsafe (this should fix bug #1506583 "KYRA1: Crash o...
Johannes Schickel
2006-06-02
Fix for bug # 1497961 ("KYRA1: in-game "Music" option not working").
Johannes Schickel
2006-05-28
Fix for [ 1472007 ] KYRA1: Bypassing cutscenes with ESC doesn't stop speech
Oystein Eftevaag
2006-05-25
Added support for fading digital music in or out.
Torbjörn Andersson
2006-05-17
Added (optional) looping to the digital sound class.
Torbjörn Andersson
2006-05-17
- adds AUD file player (has still some problems with playing)
Johannes Schickel
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-03-28
- Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with A...
Johannes Schickel
2006-03-21
Implemented "sound triggers" so that the music does not stop shortly after
Torbjörn Andersson
2006-03-16
More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriority
Torbjörn Andersson
2006-03-12
Fixes non looping tracks and a fading bug, which silenced the music, with mt-32.
Johannes Schickel
2006-03-12
Music in the last two intro scenes plays now again with adlib.
Johannes Schickel
2006-03-09
- Removes deleted waitTicks prototype in KyraEngine
Johannes Schickel
2006-02-27
Added WIP Adlib sound playing code to kyra.
Johannes Schickel
2006-02-17
Reduced header dependencies
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn