Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-01 | LOL: some more opcodes and some minor bug fixes | Florian Kagerer | |
svn-id: r41092 | |||
2009-05-30 | Change more Lands of Lore in game voice code to use "_sound->isVoicePresent". | Johannes Schickel | |
svn-id: r41049 | |||
2009-05-27 | - Moved Sound implementation declarations to the newly added file sound_intern.h | Johannes Schickel | |
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939 | |||
2009-05-24 | Strip trailing whitespaces. | Johannes Schickel | |
svn-id: r40866 | |||
2009-05-24 | Commit patch #2796028 "lol files are always compiled" with some slight ↵ | Johannes Schickel | |
extension. svn-id: r40865 | |||
2009-05-24 | Cleanup. | Johannes Schickel | |
svn-id: r40850 | |||
2009-05-24 | Make various Sound functionality SoundHandle instead of filename based. | Johannes Schickel | |
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848 | |||
2009-05-24 | Remove leftover (already commented out) code. | Johannes Schickel | |
svn-id: r40845 | |||
2009-05-24 | Cleanup. | Johannes Schickel | |
svn-id: r40842 | |||
2009-05-23 | Cleanup. | Johannes Schickel | |
svn-id: r40841 | |||
2009-05-23 | KYRA/LOL: restructured voice playing code so that audio compression can be ↵ | Florian Kagerer | |
supported svn-id: r40839 |