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authorFlorian Kagerer2009-05-23 23:33:31 +0000
committerFlorian Kagerer2009-05-23 23:33:31 +0000
commit5a4b3c54414d7415af6a0838ba558177586a4427 (patch)
tree325e9e8d48c0900eff926b7b844dc4914d0dd6de /engines/kyra/sound_lol.cpp
parenta19c23ab7a3f0daaf3e047d96865d78c92f4841c (diff)
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KYRA/LOL: restructured voice playing code so that audio compression can be supported
svn-id: r40839
Diffstat (limited to 'engines/kyra/sound_lol.cpp')
-rw-r--r--engines/kyra/sound_lol.cpp317
1 files changed, 317 insertions, 0 deletions
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp
new file mode 100644
index 0000000000..862788d524
--- /dev/null
+++ b/engines/kyra/sound_lol.cpp
@@ -0,0 +1,317 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/sound.h"
+#include "kyra/lol.h"
+#include "kyra/resource.h"
+
+namespace Kyra {
+
+bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
+ if (!_speechFlag)
+ return false;
+
+ if (speaker < 65) {
+ if (_characters[speaker].flags & 1)
+ speaker = (int) _characters[speaker].name[0];
+ else
+ speaker = 0;
+ }
+
+ if (_lastSpeechId == id && speaker == _lastSpeaker)
+ return true;
+
+ _lastSpeechId = id;
+ _lastSpeaker = speaker;
+ _nextSpeechId = _nextSpeaker = -1;
+
+ char pattern1[8];
+ char pattern2[5];
+ char file1[13];
+ char file2[13];
+ char file3[13];
+ file3[0] = 0;
+
+ Common::List<const char*> playList;
+
+ snprintf(pattern2, sizeof(pattern2), "%02d", id & 0x4000 ? 0 : _curTlkFile);
+
+ if (id & 0x4000) {
+ snprintf(pattern1, sizeof(pattern1), "%03X", id & 0x3fff);
+ } else if (id < 1000) {
+ snprintf(pattern1, sizeof(pattern1), "%03d", id);
+ } else {
+ snprintf(file3, sizeof(file3), "@%04d%c.%s", id - 1000, (char)speaker, pattern2);
+ if (_res->exists(file3)) {
+ char *f = new char[strlen(file3) + 1];
+ strcpy(f, file3);
+ playList.push_back(f);
+ }
+ }
+
+ if (!file3[0]) {
+ for (char i = 0; ; i++) {
+ char symbol = '0' + i;
+ snprintf(file1, sizeof(file1), "%s%c%c.%s", pattern1, (char)speaker, symbol, pattern2);
+ snprintf(file2, sizeof(file2), "%s%c%c.%s", pattern1, '_', symbol, pattern2);
+ if (_res->exists(file1)) {
+ char *f = new char[strlen(file1) + 1];
+ strcpy(f, file1);
+ playList.push_back(f);
+ } else if (_res->exists(file2)) {
+ char *f = new char[strlen(file2) + 1];
+ strcpy(f, file2);
+ playList.push_back(f);
+ } else {
+ break;
+ }
+ }
+ }
+
+ if (playList.empty())
+ return false;
+
+ while (_sound->voiceIsPlaying(_activeVoiceFile))
+ delay(_tickLength, true, false);
+
+ while (_sound->allVoiceChannelsPlaying())
+ delay(_tickLength, false, true);
+
+ strcpy(_activeVoiceFile, *playList.begin());
+
+ _activeVoiceFileTotalTime = 0;
+ for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
+ delete *i;
+ _speechList.clear();
+
+ int32 pt = 0;
+ for (Common::List<const char*>::iterator i = playList.begin(); i != playList.end(); ++i) {
+ Audio::AudioStream *a = _sound->getVoiceStream(*i, &pt, false);
+ _speechList.push_back(a);
+ _activeVoiceFileTotalTime += pt;
+ }
+
+ //_activeVoiceFileTotalTime = _sound->voicePlay(_activeVoiceFile, 255, false, false);
+ _sound->playVoiceStream(*_speechList.begin(), _activeVoiceFile);
+ _speechList.pop_front();
+
+ playList.clear();
+ //for (Common::List<const char*>::iterator i = _speechPlayList.begin(); i != _speechPlayList.end(); ++i)
+ // _activeVoiceFileTotalTime += _sound->getTotalPlayTime(*i, false);
+ /*if (_speechPlayList.begin() != _speechPlayList.end())
+ _activeVoiceFileTotalTime |= 0x80000000;*/
+
+ if (!_activeVoiceFileTotalTime)
+ return false;
+
+ _tim->_abortFlag = 0;
+
+ return true;
+}
+
+int LoLEngine::snd_updateCharacterSpeech() {
+ if (_sound->voiceIsPlaying(_activeVoiceFile))
+ return 2;
+
+ if (_speechList.begin() != _speechList.end()) {
+ _sound->playVoiceStream(*_speechList.begin(), _activeVoiceFile);
+ _speechList.pop_front();
+ return 2;
+
+ } else if (_nextSpeechId != -1) {
+ _lastSpeechId = _lastSpeaker = -1;
+ _activeVoiceFileTotalTime = 0;
+ if (snd_playCharacterSpeech(_nextSpeechId, _nextSpeaker, 0))
+ return 2;
+ }
+
+ _lastSpeechId = _lastSpeaker = -1;
+ _activeVoiceFileTotalTime = 0;
+
+ return 0;
+}
+
+void LoLEngine::snd_stopSpeech(bool setFlag) {
+ if (!_sound->voiceIsPlaying(_activeVoiceFile))
+ return;
+
+ //_dlgTimer = 0;
+ _sound->voiceStop(_activeVoiceFile);
+ _activeVoiceFileTotalTime = 0;
+ _nextSpeechId = _nextSpeaker = -1;
+
+ for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
+ delete *i;
+ _speechList.clear();
+
+ if (setFlag)
+ _tim->_abortFlag = 1;
+}
+
+void LoLEngine::snd_playSoundEffect(int track, int volume) {
+ if (track == 1 && (_lastSfxTrack == -1 || _lastSfxTrack == 1))
+ return;
+
+ _lastSfxTrack = track;
+ if (track == -1)
+ return;
+
+ int16 volIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]);
+
+ if (volIndex > 0)
+ volume = (volIndex * volume) >> 8;
+ else if (volIndex < 0)
+ volume = -volIndex;
+
+ // volume TODO
+ volume = 254 - volume;
+
+ int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
+
+ bool hasVocFile = false;
+ if (vocIndex != -1) {
+ if (scumm_stricmp(_ingameSoundList[vocIndex], "EMPTY"))
+ hasVocFile = true;
+ }
+
+ if (hasVocFile) {
+ _sound->voicePlay(_ingameSoundList[vocIndex], volume & 0xff, true);
+ } else if (_flags.platform == Common::kPlatformPC) {
+ if (_sound->getSfxType() == Sound::kMidiMT32)
+ track = track < _ingameMT32SoundIndexSize ? _ingameMT32SoundIndex[track] - 1 : -1;
+ else if (_sound->getSfxType() == Sound::kMidiGM)
+ track = track < _ingameGMSoundIndexSize ? _ingameGMSoundIndex[track] - 1: -1;
+
+ if (track == 168)
+ track = 167;
+
+ if (track != -1)
+ KyraEngine_v1::snd_playSoundEffect(track, volume);
+ }
+}
+
+void LoLEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) {
+ if (!_sound->sfxEnabled())
+ return;
+
+ if (_environmentSfx)
+ snd_playSoundEffect(_environmentSfx, _environmentSfxVol);
+
+ int dist = 0;
+ if (block) {
+ dist = getMonsterDistance(_currentBlock, block);
+ if (dist > _envSfxDistThreshold) {
+ _environmentSfx = 0;
+ return;
+ }
+ }
+
+ _environmentSfx = soundId;
+ _environmentSfxVol = (15 - ((block || dist < 2) ? dist : 0)) << 4;
+
+ if (block != _currentBlock) {
+ static const int8 blockShiftTable[] = { -32, -31, 1, 33, 32, 31, -1, -33 };
+ uint16 cbl = _currentBlock;
+
+ for (int i = 3; i > 0; i--) {
+ int dir = calcMonsterDirection(cbl & 0x1f, cbl >> 5, block & 0x1f, block >> 5);
+ cbl += blockShiftTable[dir];
+ if (cbl != block) {
+ if (testWallFlag(cbl, 0, 1))
+ _environmentSfxVol >>= 1;
+ }
+ }
+ }
+
+ if (!soundId || _sceneUpdateRequired)
+ return;
+
+ snd_processEnvironmentalSoundEffect(0, 0);
+}
+
+void LoLEngine::snd_queueEnvironmentalSoundEffect(int soundId, int block) {
+ if (_envSfxUseQueue && _envSfxNumTracksInQueue < 10) {
+ _envSfxQueuedTracks[_envSfxNumTracksInQueue] = soundId;
+ _envSfxQueuedBlocks[_envSfxNumTracksInQueue] = block;
+ _envSfxNumTracksInQueue++;
+ } else {
+ snd_processEnvironmentalSoundEffect(soundId, block);
+ }
+}
+
+void LoLEngine::snd_playQueuedEffects() {
+ for (int i = 0; i < _envSfxNumTracksInQueue; i++)
+ snd_processEnvironmentalSoundEffect(_envSfxQueuedTracks[i], _envSfxQueuedBlocks[i]);
+ _envSfxNumTracksInQueue = 0;
+}
+
+void LoLEngine::snd_loadSoundFile(int track) {
+ if (_sound->musicEnabled()) {
+ char filename[13];
+ int t = (track - 250) * 3;
+
+ if (_curMusicFileIndex != _musicTrackMap[t] || _curMusicFileExt != (char)_musicTrackMap[t + 1]) {
+ snd_stopMusic();
+ snprintf(filename, sizeof(filename), "LORE%02d%c", _musicTrackMap[t], (char)_musicTrackMap[t + 1]);
+ _sound->loadSoundFile(filename);
+ _curMusicFileIndex = _musicTrackMap[t];
+ _curMusicFileExt = (char)_musicTrackMap[t + 1];
+ } else {
+ snd_stopMusic();
+ }
+ } else {
+ //XXX
+ }
+}
+
+int LoLEngine::snd_playTrack(int track) {
+ if (track == -1)
+ return _lastMusicTrack;
+
+ int res = _lastMusicTrack;
+ _lastMusicTrack = track;
+
+ if (_sound->musicEnabled()) {
+ snd_loadSoundFile(track);
+ int t = (track - 250) * 3;
+ _sound->playTrack(_musicTrackMap[t + 2]);
+ }
+
+ return res;
+}
+
+int LoLEngine::snd_stopMusic() {
+ if (_sound->musicEnabled()) {
+ if (_sound->isPlaying()) {
+ _sound->beginFadeOut();
+ _system->delayMillis(3 * _tickLength);
+ }
+
+ _sound->haltTrack();
+ }
+ return snd_playTrack(-1);
+}
+
+} // end of namespace Kyra