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path: root/engines/kyra/sound_lol.cpp
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2011-12-26KYRA: (EOB/LOL) - cleanup common codeathrxx
(rename some stuff and move EOB/LOL common code to separate files)
2011-12-26KYRA: (EOB) - add debugger, etc.athrxx
- add basic debugger support - fix several minor bugs
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-11-01KYRA: Fix Common::List::erase usage.Johannes Schickel
Thanks to Tron for pointing that out.
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-09KYRA: Get rid of most snprintf usages.Johannes Schickel
Thanks to digitall for his initial patch, which I only altered slightly.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2010-08-03LOL: fixed possible crash in environmental sfx codeFlorian Kagerer
svn-id: r51706
2010-02-07LOL: fixed handling of invalid monster attack sfx in the Urbish mines ↵Florian Kagerer
(should fix bug no #2945950) svn-id: r47967
2010-01-05Remove unsafe getTotalPlayTime from AudioStream.Johannes Schickel
svn-id: r47037
2009-11-19LOL: add support for pc speaker sfxFlorian Kagerer
svn-id: r45992
2009-10-18LOL: - added some updateInputs to spell animation codeFlorian Kagerer
- improved sfx volume code svn-id: r45227
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
svn-id: r44195
2009-06-21Cleanup.Johannes Schickel
svn-id: r41733
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-07Avoid warning about missing SFX file in Lands of Lore (it seems the original ↵Johannes Schickel
misses some datafiles for certain effects). svn-id: r41350
2009-06-07LOL: implemented two more opcodes for castle cimmeriaFlorian Kagerer
svn-id: r41336
2009-06-01Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove ↵Johannes Schickel
special iUpdate parameter, just call updateInput, when "doUpdate" is set to false) svn-id: r41114
2009-06-01LOL: some more opcodes and some minor bug fixesFlorian Kagerer
svn-id: r41092
2009-05-30Change more Lands of Lore in game voice code to use "_sound->isVoicePresent".Johannes Schickel
svn-id: r41049
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-24Strip trailing whitespaces.Johannes Schickel
svn-id: r40866
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight ↵Johannes Schickel
extension. svn-id: r40865
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848
2009-05-24Remove leftover (already commented out) code.Johannes Schickel
svn-id: r40845
2009-05-24Cleanup.Johannes Schickel
svn-id: r40842
2009-05-23Cleanup.Johannes Schickel
svn-id: r40841
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839