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path: root/engines/kyra/sound_towns.cpp
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2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
svn-id: r47368
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2009-12-20LOL: fixed text fadingFlorian Kagerer
svn-id: r46431
2009-11-29Cleanup.Johannes Schickel
svn-id: r46194
2009-11-29KYRA/PC98: fixed regressionFlorian Kagerer
svn-id: r46190
2009-11-29KYRA: fixed pc98 intro sfx (regression)Florian Kagerer
svn-id: r46185
2009-11-15LOL: fixed minor glitch in the ending sequenceFlorian Kagerer
svn-id: r45933
2009-11-14KYRA: added kyra 1 pc98 static data to kyra.dat (intro forest sequence is ↵Florian Kagerer
still broken) svn-id: r45906
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-11-01Kyra/FM-Towns: make sure that at least the synthesizer music plays when no ↵Florian Kagerer
cd audio tracks are found svn-id: r45589
2009-10-26- Fix some missing initialization warnings from cppcheckJohannes Schickel
- Fix two invalid memory accesses reported by cppcheck svn-id: r45414
2009-10-17Fix memory leak.Johannes Schickel
svn-id: r45208
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-02LOL: cleanupFlorian Kagerer
svn-id: r44549
2009-10-02LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵Florian Kagerer
right) - fixed heal spell svn-id: r44547
2009-09-24Turn an error into a warning.Johannes Schickel
svn-id: r44313
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
svn-id: r44299
2009-09-20This hopefully fixes threading issues in PC98 sound driver.Johannes Schickel
svn-id: r44210
2009-09-16Kyra/LoL: fix pc98 audio driver destructorFlorian Kagerer
svn-id: r44117
2009-09-14LOL: fix some regressionsFlorian Kagerer
svn-id: r44092
2009-09-13- CleanupJohannes Schickel
- Fix mismatching new[]/delete svn-id: r44075
2009-09-13KYRA: - add sfx support for PC98-VersionFlorian Kagerer
svn-id: r44074
2009-06-26KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructorFlorian Kagerer
svn-id: r41902
2009-06-25KYRA/LOL: - support speech/text settings in LOL introFlorian Kagerer
- fix possible pc98 music issue svn-id: r41887
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848
2009-05-23Cleanup.Johannes Schickel
svn-id: r40841
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-17Formatting.Johannes Schickel
svn-id: r40671
2009-05-17LOL: - some opcodes for the swampFlorian Kagerer
- fix last commit (which broke TIM scripts) svn-id: r40654
2009-05-15LOL: implemented pit drop animationFlorian Kagerer
svn-id: r40592
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-29Formatting.Johannes Schickel
svn-id: r40202
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-02-01Implemented per voice volume control. (Used for example in LoL intro)Johannes Schickel
svn-id: r36184
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-18Formatting.Johannes Schickel
svn-id: r35908
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-16fixed bugFlorian Kagerer
svn-id: r35102
2008-11-16cleanupFlorian Kagerer
svn-id: r35101
2008-11-16Fixed valgrind warning.Johannes Schickel
svn-id: r35099
2008-11-16KYRA 1/2: more fixes for valgrind warningsFlorian Kagerer
svn-id: r35093
2008-11-15(hopefully) fix valgrind warningsFlorian Kagerer
svn-id: r35088