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path: root/engines/kyra/sound_towns.cpp
AgeCommit message (Collapse)Author
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848
2009-05-23Cleanup.Johannes Schickel
svn-id: r40841
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-17Formatting.Johannes Schickel
svn-id: r40671
2009-05-17LOL: - some opcodes for the swampFlorian Kagerer
- fix last commit (which broke TIM scripts) svn-id: r40654
2009-05-15LOL: implemented pit drop animationFlorian Kagerer
svn-id: r40592
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-29Formatting.Johannes Schickel
svn-id: r40202
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-02-01Implemented per voice volume control. (Used for example in LoL intro)Johannes Schickel
svn-id: r36184
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-18Formatting.Johannes Schickel
svn-id: r35908
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-16fixed bugFlorian Kagerer
svn-id: r35102
2008-11-16cleanupFlorian Kagerer
svn-id: r35101
2008-11-16Fixed valgrind warning.Johannes Schickel
svn-id: r35099
2008-11-16KYRA 1/2: more fixes for valgrind warningsFlorian Kagerer
svn-id: r35093
2008-11-15(hopefully) fix valgrind warningsFlorian Kagerer
svn-id: r35088
2008-11-15svn-id: r35080Florian Kagerer
2008-10-13- fix installer file support for Kyra 2 and 3Florian Kagerer
- fix bug in pc98 audio driver svn-id: r34791
2008-09-07Got rid of all Common::File usages in Kyra.Johannes Schickel
svn-id: r34435
2008-09-02some minor bug fixesFlorian Kagerer
svn-id: r34288
2008-09-01- kyra: fm-towns/pc-98 audio: restructured driver, added rhythm channel dataFlorian Kagerer
svn-id: r34259
2008-08-21KYRA: Towns/PC-98-Audio: fixed bug where notes for which the hold flag was ↵Florian Kagerer
set were turned off nonetheless svn-id: r34087
2008-08-21KYRA: Towns/PC-98-Audio: increased precision for envelope generator timing ↵Florian Kagerer
and tempo when using "odd" output rates like 48 kHz or 8 kHz svn-id: r34079
2008-08-21KYRA: Towns/PC-98-Audio: tempo fix for output rates other than 44100 HzFlorian Kagerer
svn-id: r34078
2008-08-20KYRA: Towns/PC-98-Audio: fix bug where pitch wheel is processed twice ↵Florian Kagerer
instead of once svn-id: r34076
2008-08-20- add support for Italian floppy versionFlorian Kagerer
- more work on fm-towns music tempo svn-id: r34067
2008-08-20tempo fixFlorian Kagerer
svn-id: r34064
2008-08-19Fixed GCC warningMax Horn
svn-id: r34032
2008-08-19Use the correct and specified datatype int32 instead of only int.Lars Persson
svn-id: r34027
2008-08-19fixed warningsFlorian Kagerer
svn-id: r34019
2008-08-19fixed bug that caused a lockup in certain configurations when the music was ↵Florian Kagerer
fading svn-id: r34015
2008-08-18KYRA: FM-Towns/PC-98 Audio:Florian Kagerer
- adpcm decoding for rhythm channel - cleanup svn-id: r33993
2008-08-17KYRA: FM-Towns/PC-98 Audio:Florian Kagerer
- improved accuracy - complete percussion channel support (does not work atm though, since the instrument data is missing) - some cleanup svn-id: r33980
2008-08-16KYRA: Fm-Towns Audio: fixed crashFlorian Kagerer
svn-id: r33943
2008-08-16KYRA: Fm-Towns Audio: fixed music fadingFlorian Kagerer
svn-id: r33942
2008-08-16- KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some ↵Florian Kagerer
floating point arithmetic (or at least replaced some doubles with floats) - Improved support for PC-98 music: HOF tracks seem to be fine, KYRA should be okay, too (I can't compare with an emulator since I am missing the floppy boot disk with the executable) - There are still tempo issues. Some tracks play way too slow, others way too fast - PC-98 sound effects in Kyra 1 don't work (I would need the floppy disk with the executable for that) svn-id: r33938
2008-08-02HOF: bug fix for FM-Towns music when using output rates other than 22050 khzFlorian Kagerer
svn-id: r33523
2008-07-20KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns ↵Florian Kagerer
audio instead) svn-id: r33145
2008-07-13- fix for bug #2016965: KYRA: does not compile in MSVC71Florian Kagerer
svn-id: r33030
2008-06-30- this fixes Hof PC98 music initializationFlorian Kagerer
- music sounds exactly like FM-Towns for now svn-id: r32854
2008-06-29fix warningFlorian Kagerer
svn-id: r32843
2008-06-29cleanupFlorian Kagerer
svn-id: r32842