Age | Commit message (Expand) | Author |
2009-11-11 | LOL: - fixed transparency tables in PC-98 16 color version | Florian Kagerer |
2009-10-18 | LOL: this should fix a valgrind warning | Florian Kagerer |
2009-10-10 | LOL/PC-98: implemented drawing code for teleporters | Florian Kagerer |
2009-10-09 | LOL/PC-98: fixed last commit | Florian Kagerer |
2009-10-09 | LOL/PC-98: fixed monster drawing bug (some wrong pixels) | Florian Kagerer |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-09-20 | LOL/PC-98: start fixing color issues (still not working correctly though) | Florian Kagerer |
2009-09-13 | LOL/Floppy: fixed size of menu boxes | Florian Kagerer |
2009-09-02 | LOL: update kyra.dat with floppy version data (floppy version still doesn't w... | Florian Kagerer |
2009-08-16 | Fix format arugments in LoL code. (triggered via -Wformat-security) | Johannes Schickel |
2009-08-11 | LOL: some minor fixes | Florian Kagerer |
2009-07-08 | LOL: rename new function in last commit according to LordHoto's suggestion | Florian Kagerer |
2009-07-08 | LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by... | Florian Kagerer |
2009-06-25 | Strip trailing whitespaces and tabs. | Johannes Schickel |
2009-06-18 | Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ... | Johannes Schickel |
2009-06-07 | LOL: implemented some missing monster animation code | Florian Kagerer |
2009-06-02 | Formatting and whitespaces again. | Johannes Schickel |
2009-06-01 | LOL: add workaround comment (at LordHoto's repeated insistence) | Florian Kagerer |
2009-05-31 | Add support for the Lands of Lore scrolling credits. | Johannes Schickel |
2009-05-31 | LOL: implemented magic viper attack (used by wraiths in white tower level 3) | Florian Kagerer |
2009-05-31 | LOL: - fix shape memory allocation/release issue | Florian Kagerer |
2009-05-31 | LOL: fix some valgrind warnings | Florian Kagerer |
2009-05-29 | More formatting. | Johannes Schickel |
2009-05-28 | LOL: - fix valgrind warning | Florian Kagerer |
2009-05-21 | LOL: - implemented freeze spell | Florian Kagerer |
2009-05-21 | Remove trailing tabs/whitespaces. | Johannes Schickel |
2009-05-17 | Formatting. | Johannes Schickel |
2009-05-15 | LOL: implemented pit drop animation | Florian Kagerer |
2009-05-10 | LOL: - implemented rest party button | Florian Kagerer |
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer |
2009-04-27 | LOL: added some drawing code and fixed some bugs | Florian Kagerer |
2009-04-25 | Changed the attacker parameter from 0 to 0xFFFF in inflictDamage() (which was... | Filippos Karapetis |
2009-04-25 | The "attacker" parameter is an unsigned integer, so we can't pass a negative ... | Filippos Karapetis |
2009-04-25 | LOL: - Started implementing the fighting system. The damage inflicted is wron... | Florian Kagerer |
2009-04-05 | LOL: fix monsters' strange sliding to the left (like that thug at the beginning) | Florian Kagerer |
2009-04-03 | LOL: - added support for magic atlas | Florian Kagerer |
2009-03-28 | LOL: - implemented opcode required for operating the floor plates in the thug... | Florian Kagerer |
2009-03-24 | LOL: - implemented lots of opcodes and fixed a few bugs | Florian Kagerer |
2009-03-21 | LOL: - added drawing code for certain gfx (blood and slime spots on the floor... | Florian Kagerer |
2009-03-21 | LOL: implemented some missing drawing code for dead monsters | Florian Kagerer |
2009-03-21 | LOL: The guards will now attack you when you throw certain items at them. The... | Florian Kagerer |
2009-03-17 | LOL: added some new drawing code required for some shapes and fixed a minor t... | Florian Kagerer |
2009-03-16 | LOL: - implemented item throwing | Florian Kagerer |
2009-03-15 | LOL: - implemented original style random number generator for moving around t... | Florian Kagerer |
2009-03-15 | LOL: - added some missing animations for the shops | Florian Kagerer |
2009-03-14 | LOL: magic atlas can now be picked up (but it can't be used) | Florian Kagerer |
2009-03-09 | LOL: - fixed inventory bug | Florian Kagerer |
2009-03-08 | LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex... | Florian Kagerer |
2009-03-06 | LOL: - doors can now be opened and closed | Florian Kagerer |
2009-03-04 | Ease conditional LoL compiling with build systems not based on the default one. | Johannes Schickel |