Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-27 | - Moved Sound implementation declarations to the newly added file sound_intern.h | Johannes Schickel | |
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939 | |||
2009-05-24 | Strip trailing whitespaces. | Johannes Schickel | |
svn-id: r40866 | |||
2009-05-23 | LOL: implemented fireball spell | Florian Kagerer | |
svn-id: r40813 | |||
2009-05-22 | LOL: (temporary) fix for button callback assignment. The automatic list ↵ | Florian Kagerer | |
capacity increase seems to fail somehow. svn-id: r40786 | |||
2009-05-22 | Fix crash when playing LoL demo. | Johannes Schickel | |
svn-id: r40780 | |||
2009-05-22 | Cleanup. | Johannes Schickel | |
svn-id: r40779 | |||
2009-05-22 | Fix RTL in Lands of Lore. | Johannes Schickel | |
svn-id: r40778 | |||
2009-05-21 | LOL: - implemented Lightning Spell | Florian Kagerer | |
svn-id: r40776 | |||
2009-05-18 | LOL: fixed automap | Florian Kagerer | |
svn-id: r40701 | |||
2009-05-16 | LOL: implemented loading and saving via Alt/Ctrl + number keys | Florian Kagerer | |
svn-id: r40631 | |||
2009-05-11 | LOL: - implemented inventory screen status icons | Florian Kagerer | |
svn-id: r40463 | |||
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer | |
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420 | |||
2009-04-29 | Formatting. | Johannes Schickel | |
svn-id: r40202 | |||
2009-04-29 | Cleanup. | Johannes Schickel | |
svn-id: r40199 | |||
2009-04-29 | Fix out of bounds array access (as reported by DrMcCoy). | Johannes Schickel | |
svn-id: r40197 | |||
2009-04-25 | LOL: - Started implementing the fighting system. The damage inflicted is ↵ | Florian Kagerer | |
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144 | |||
2009-04-16 | Add HACK to support DOS music in Kyra1 Mac CD based on patch #2767489 ↵ | Johannes Schickel | |
"KYRA1: Support for Mac CD". svn-id: r39962 | |||
2009-04-04 | LOL: - reverted last commit which would break map shape drawing (I have now ↵ | Florian Kagerer | |
changed the map shape coordinates to decimal numbers though since some compiler seems to complain about signed hex numbers) - added support for placing items in wall niches (like that one in the thugs' cave) svn-id: r39823 | |||
2009-04-03 | Fixed compilation (a signed byte cannot hold such big values) | Filippos Karapetis | |
svn-id: r39821 | |||
2009-04-03 | LOL: - added support for magic atlas | Florian Kagerer | |
- fixed minor palette bug svn-id: r39818 | |||
2009-03-24 | LOL: - implemented lots of opcodes and fixed a few bugs | Florian Kagerer | |
- it's now possible to leave the castle svn-id: r39653 | |||
2009-03-21 | LOL: The guards will now attack you when you throw certain items at them. ↵ | Florian Kagerer | |
They can't do any damage though, since this isn't implemented yet. svn-id: r39582 | |||
2009-03-16 | LOL: - implemented item throwing | Florian Kagerer | |
svn-id: r39455 | |||
2009-03-15 | LOL: - added some missing animations for the shops | Florian Kagerer | |
- added support for dropping/picking up items (no throwing yet) svn-id: r39422 | |||
2009-03-14 | LOL: - complete support for the three "special rooms" in the castle | Florian Kagerer | |
svn-id: r39391 | |||
2009-03-09 | LOL: - fixed inventory bug | Florian Kagerer | |
- fixed monster speed svn-id: r39275 | |||
2009-03-06 | LOL: - doors can now be opened and closed | Florian Kagerer | |
- some more work on monster walk code svn-id: r39166 | |||
2009-03-04 | Ease conditional LoL compiling with build systems not based on the default one. | Johannes Schickel | |
svn-id: r39125 | |||
2009-03-04 | - Make Lands of Lore compileable optionally as suggested by _sev. (via ↵ | Johannes Schickel | |
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099 | |||
2009-03-01 | LOL: implement some opcodes for dialogue sequences | Florian Kagerer | |
svn-id: r39051 | |||
2009-03-01 | LOL: implemented some monster related code (monsters now get placed in the ↵ | Florian Kagerer | |
maze, but they still don't do anything) svn-id: r39039 | |||
2009-02-23 | LOL: - some more work on the interface (you can now click on the banners and ↵ | Florian Kagerer | |
windows) and some bug fixes svn-id: r38818 | |||
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer | |
svn-id: r38711 | |||
2009-02-16 | LOL: - more work on the user interface | Florian Kagerer | |
- fixed non interactive demo svn-id: r38374 | |||
2009-02-15 | LOL: fix bug in kyra.dat | Florian Kagerer | |
svn-id: r38246 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer | |
svn-id: r36327 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-01 | svn-id: r36178 | Florian Kagerer | |
2009-01-23 | Renamed Kyra's Resource::getFileStream to createReadStream | Max Horn | |
svn-id: r36022 | |||
2009-01-23 | Renamed ArchiveMember::open -> createReadStream, and made it a cv member ↵ | Max Horn | |
(const); same for Archive::openFile svn-id: r36020 | |||
2009-01-18 | LOL: basic music support and some cleanup | Florian Kagerer | |
svn-id: r35917 | |||
2009-01-18 | LOL: fix some valgrind warnings | Florian Kagerer | |
svn-id: r35910 | |||
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show ↵ | Florian Kagerer | |
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-29 | Extended some comments. | Johannes Schickel | |
svn-id: r35606 | |||
2008-12-28 | LOL: - fixed some bugs in the main menu code (premature pak file unloading ↵ | Florian Kagerer | |
etc.) and added floppy support svn-id: r35595 | |||
2008-12-26 | Implemented (some) main menu code for LoL. | Johannes Schickel | |
svn-id: r35553 | |||
2008-11-30 | Added MIDI SFX Map, fixes SFX in HoF. | Johannes Schickel | |
svn-id: r35181 | |||
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format ↵ | Johannes Schickel | |
arguments"). svn-id: r35096 |