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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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text_lol.cpp
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Commit message (
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Author
2014-02-18
KYRA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-01-09
KYRA: (LOL/FM-TOWNS) - adapt text displayer
athrxx
2013-01-09
KYRA: (LOL/FM-TOWNS) - adjust sjis font settings, spacing, etc.
athrxx
2013-01-09
KYRA: Make all hex constants use uppercase letters.
Johannes Schickel
2011-12-26
KYRA: Merge Screen_Rpg with Screen (for now).
Johannes Schickel
2011-12-26
KYRA: (EOB/LOL) - move eob/lol specific screen code to new class
athrxx
2011-12-26
KYRA: (EOB/LOL) - cleanup common code
athrxx
2011-12-26
KYRA: (EOB) - replace snprintf/sprintf
athrxx
2011-12-26
KYRA: (EOB) - initial code base commit
athrxx
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
KYRA: Fix compilation when LoL is disabled.
Johannes Schickel
2011-04-28
KYRA: Clean up of header includes.
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2010-11-08
LOL: fixed minor text displayer bug
Florian Kagerer
2010-10-23
LOL: - fix invalid mem access
Florian Kagerer
2010-09-05
KYRA: Constify some tables.
Johannes Schickel
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2009-12-26
LOL: - added workaround for portrait speech animations which would sometimes ...
Florian Kagerer
2009-10-23
LOL: fixed minor regression
Florian Kagerer
2009-10-20
LOL/PC-98: fixed glitch in text displayer
Florian Kagerer
2009-10-09
LOL/PC-98: fixed minor bugs in text displayer
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
LOL/PC-98: some more work on sjis font support for the text displayer
Florian Kagerer
2009-10-04
LOL: fixed minor bugs in text displayer
Florian Kagerer
2009-10-03
LOL/PC-98: add keyboard support
Florian Kagerer
2009-09-30
LOL/PC-98: - fixed TIM dialogue button text colors
Florian Kagerer
2009-09-26
LOL/PC-98: more fixes for text displayer and character inventory
Florian Kagerer
2009-09-26
LOL/PC-98: start fixing sequences (like broken arms inn and king richard gett...
Florian Kagerer
2009-09-25
LOL/PC-98: fixed dialoge box sizes
Florian Kagerer
2009-09-25
LOL/PC-98: start fixing text displayer
Florian Kagerer
2009-09-20
Implement slight differences for PC98 version in TextDisplayer_LoL::printDial...
Johannes Schickel
2009-09-06
LOL/Floppy: implemented missing opcode
Florian Kagerer
2009-09-02
LOL: update kyra.dat with floppy version data (floppy version still doesn't w...
Florian Kagerer
2009-06-27
LOL: cleanup
Florian Kagerer
2009-06-21
Cleanup: Change LoL code to use KYRA volume handling.
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-01
LOL: - extended text displayer and added one more opcode
Florian Kagerer
2009-05-30
LOL: implemented some opcodes required for yvel city
Florian Kagerer
2009-05-29
More formatting.
Johannes Schickel
2009-05-29
Formatting.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-03-28
LOL: - Level temp data now get stored in memory so you can now return to a le...
Florian Kagerer
2009-03-24
LOL: - implemented lots of opcodes and fixed a few bugs
Florian Kagerer
2009-03-17
LOL: added some new drawing code required for some shapes and fixed a minor t...
Florian Kagerer
2009-03-14
LOL: - complete support for the three "special rooms" in the castle
Florian Kagerer
2009-03-11
Wrap the code in text_lol.* around ENABLE_LOL checks
Filippos Karapetis
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