Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-11 | LOL/PC-98: fix king richard healing sequence | Florian Kagerer | |
svn-id: r44936 | |||
2009-10-11 | Print warning, when the number of colors in a palette file exceed the number ↵ | Johannes Schickel | |
of colors in the target palette on load. svn-id: r44922 | |||
2009-10-11 | Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵ | Johannes Schickel | |
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916 | |||
2009-10-11 | Fix text input font for LoL PC98. | Johannes Schickel | |
svn-id: r44912 | |||
2009-10-11 | Fix regression introduced with r44907. | Johannes Schickel | |
svn-id: r44911 | |||
2009-10-11 | Cleanup. | Johannes Schickel | |
svn-id: r44907 | |||
2009-10-11 | Cleanup. | Johannes Schickel | |
svn-id: r44906 | |||
2009-10-11 | Fix FM-Towns/PC98 menu code. | Johannes Schickel | |
svn-id: r44905 | |||
2009-10-11 | Revert changes to graphics/sjis.h in r44709. | Johannes Schickel | |
svn-id: r44904 | |||
2009-10-10 | LOL/PC-98: implemented drawing code for teleporters | Florian Kagerer | |
svn-id: r44883 | |||
2009-10-10 | LOL/PC-98: fixed minor glitch in wsa code | Florian Kagerer | |
svn-id: r44879 | |||
2009-10-10 | LOL/PC-98: fixed two minor bugs | Florian Kagerer | |
svn-id: r44870 | |||
2009-10-09 | Remove some unused variables | Max Horn | |
svn-id: r44853 | |||
2009-10-09 | LOL/PC-98: fixed last commit | Florian Kagerer | |
svn-id: r44849 | |||
2009-10-09 | Fix warnings about non-static const member in class without a constructor | Max Horn | |
svn-id: r44848 | |||
2009-10-09 | LOL/PC-98: fixed monster drawing bug (some wrong pixels) | Florian Kagerer | |
svn-id: r44847 | |||
2009-10-09 | LOL/PC-98: fixed minor bugs in text displayer | Florian Kagerer | |
svn-id: r44834 | |||
2009-10-08 | LOL/PC-98: fixed lightning spell | Florian Kagerer | |
svn-id: r44798 | |||
2009-10-08 | LOLLOL/PC-98: fixed add-spell-to-scroll animation | Florian Kagerer | |
svn-id: r44797 | |||
2009-10-08 | LOLLOL/PC-98: fixed ghorka swamp freeze mode | Florian Kagerer | |
svn-id: r44794 | |||
2009-10-07 | LOL/PC-98: fixed freeze spell | Florian Kagerer | |
svn-id: r44753 | |||
2009-10-06 | Kyra: fix kyra 3 font | Florian Kagerer | |
svn-id: r44710 | |||
2009-10-06 | KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵ | Florian Kagerer | |
typing savegame names - fixed some minor bugs svn-id: r44709 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-10-04 | Some fixes to comply with our coding guidelines. | Johannes Schickel | |
svn-id: r44624 | |||
2009-10-04 | LoL PC98: Fix thumbnail creation for quick saves and autosave. | Johannes Schickel | |
svn-id: r44623 | |||
2009-10-04 | LoL PC98: Fix thumbnail generation via ingame menu. | Johannes Schickel | |
svn-id: r44622 | |||
2009-10-04 | LOL/PC-98: fixed save menu | Florian Kagerer | |
svn-id: r44608 | |||
2009-10-04 | LOL/PC-98: some more work on sjis font support for the text displayer | Florian Kagerer | |
svn-id: r44602 | |||
2009-10-04 | LOL: fixed minor bugs in text displayer | Florian Kagerer | |
svn-id: r44582 | |||
2009-10-03 | LOL/PC-98: add keyboard support for menus | Florian Kagerer | |
svn-id: r44577 | |||
2009-10-03 | LOL/PC-98: add keyboard support | Florian Kagerer | |
svn-id: r44564 | |||
2009-10-03 | LOL/PC-98: fixed automap | Florian Kagerer | |
svn-id: r44554 | |||
2009-10-02 | LOL: cleanup | Florian Kagerer | |
svn-id: r44549 | |||
2009-10-02 | LOL/PC-98: fixed death menu, live/magic bar colors and money box | Florian Kagerer | |
svn-id: r44548 | |||
2009-10-02 | LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵ | Florian Kagerer | |
right) - fixed heal spell svn-id: r44547 | |||
2009-09-30 | LOL/PC-98: - fixed TIM dialogue button text colors | Florian Kagerer | |
- fixed menu text alignment svn-id: r44501 | |||
2009-09-30 | LOL/PC-98: - fix spell effect colors | Florian Kagerer | |
- fix some font color glitches svn-id: r44498 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-30 | Got rid of old workaround, which was only needed because our SJIS font did ↵ | Johannes Schickel | |
not feature any ASCII chars. svn-id: r44489 | |||
2009-09-30 | Adapt KYRA engine to use the ASCII and half-width katakana support of the ↵ | Johannes Schickel | |
SJIS font. (required for LoL PC98) svn-id: r44488 | |||
2009-09-30 | Cleanup: got rid of Screen::ShadeType. | Johannes Schickel | |
svn-id: r44487 | |||
2009-09-30 | Implemented support for drawing 8x16 chars from our custom SJIS font. | Johannes Schickel | |
svn-id: r44486 | |||
2009-09-28 | Fix for bug #2868581 "KYRA1: Invisible Brandon". | Johannes Schickel | |
svn-id: r44450 | |||
2009-09-26 | LOL/PC-98: fix menu colors | Florian Kagerer | |
svn-id: r44381 | |||
2009-09-26 | LOL/PC-98: more fixes for text displayer and character inventory | Florian Kagerer | |
svn-id: r44380 | |||
2009-09-26 | LOL/PC-98: start fixing sequences (like broken arms inn and king richard ↵ | Florian Kagerer | |
getting poisoned) svn-id: r44375 | |||
2009-09-25 | LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll) | Florian Kagerer | |
svn-id: r44370 | |||
2009-09-25 | LOL/PC-98: fixed dialoge box sizes | Florian Kagerer | |
svn-id: r44369 | |||
2009-09-25 | LOL/PC-98: start fixing text displayer | Florian Kagerer | |
svn-id: r44363 |