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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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Author
2009-10-13
LOL/PC-98: fixed outro
Florian Kagerer
2009-10-11
LOL/PC-98: fix decoration shape drawing
Florian Kagerer
2009-10-11
LOL/PC-98: cleanup
Florian Kagerer
2009-10-11
KYRA: fix sjis dialgue text display
Florian Kagerer
2009-10-11
LOL/PC-98: fix outro music
Florian Kagerer
2009-10-11
LOL/PC-98: fix king richard healing sequence
Florian Kagerer
2009-10-11
Print warning, when the number of colors in a palette file exceed the number ...
Johannes Schickel
2009-10-11
Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 games...
Johannes Schickel
2009-10-11
Fix text input font for LoL PC98.
Johannes Schickel
2009-10-11
Fix regression introduced with r44907.
Johannes Schickel
2009-10-11
Cleanup.
Johannes Schickel
2009-10-11
Cleanup.
Johannes Schickel
2009-10-11
Fix FM-Towns/PC98 menu code.
Johannes Schickel
2009-10-11
Revert changes to graphics/sjis.h in r44709.
Johannes Schickel
2009-10-10
LOL/PC-98: implemented drawing code for teleporters
Florian Kagerer
2009-10-10
LOL/PC-98: fixed minor glitch in wsa code
Florian Kagerer
2009-10-10
LOL/PC-98: fixed two minor bugs
Florian Kagerer
2009-10-09
Remove some unused variables
Max Horn
2009-10-09
LOL/PC-98: fixed last commit
Florian Kagerer
2009-10-09
Fix warnings about non-static const member in class without a constructor
Max Horn
2009-10-09
LOL/PC-98: fixed monster drawing bug (some wrong pixels)
Florian Kagerer
2009-10-09
LOL/PC-98: fixed minor bugs in text displayer
Florian Kagerer
2009-10-08
LOL/PC-98: fixed lightning spell
Florian Kagerer
2009-10-08
LOLLOL/PC-98: fixed add-spell-to-scroll animation
Florian Kagerer
2009-10-08
LOLLOL/PC-98: fixed ghorka swamp freeze mode
Florian Kagerer
2009-10-07
LOL/PC-98: fixed freeze spell
Florian Kagerer
2009-10-06
Kyra: fix kyra 3 font
Florian Kagerer
2009-10-06
KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
Some fixes to comply with our coding guidelines.
Johannes Schickel
2009-10-04
LoL PC98: Fix thumbnail creation for quick saves and autosave.
Johannes Schickel
2009-10-04
LoL PC98: Fix thumbnail generation via ingame menu.
Johannes Schickel
2009-10-04
LOL/PC-98: fixed save menu
Florian Kagerer
2009-10-04
LOL/PC-98: some more work on sjis font support for the text displayer
Florian Kagerer
2009-10-04
LOL: fixed minor bugs in text displayer
Florian Kagerer
2009-10-03
LOL/PC-98: add keyboard support for menus
Florian Kagerer
2009-10-03
LOL/PC-98: add keyboard support
Florian Kagerer
2009-10-03
LOL/PC-98: fixed automap
Florian Kagerer
2009-10-02
LOL: cleanup
Florian Kagerer
2009-10-02
LOL/PC-98: fixed death menu, live/magic bar colors and money box
Florian Kagerer
2009-10-02
LOL/PC-98: - some more fixes for level graphics (shapes are still not quite r...
Florian Kagerer
2009-09-30
LOL/PC-98: - fixed TIM dialogue button text colors
Florian Kagerer
2009-09-30
LOL/PC-98: - fix spell effect colors
Florian Kagerer
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-09-30
Got rid of old workaround, which was only needed because our SJIS font did no...
Johannes Schickel
2009-09-30
Adapt KYRA engine to use the ASCII and half-width katakana support of the SJI...
Johannes Schickel
2009-09-30
Cleanup: got rid of Screen::ShadeType.
Johannes Schickel
2009-09-30
Implemented support for drawing 8x16 chars from our custom SJIS font.
Johannes Schickel
2009-09-28
Fix for bug #2868581 "KYRA1: Invisible Brandon".
Johannes Schickel
2009-09-26
LOL/PC-98: fix menu colors
Florian Kagerer
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