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AgeCommit message (Expand)Author
2009-06-29- Get rid of code duplication for mouse cursor setupJohannes Schickel
2009-06-29Removed obsolete TODOs in HoF code.Johannes Schickel
2009-06-29Resolved some TODOs in Kyra3 code.Johannes Schickel
2009-06-29Removed more obsolete TODO messages.Johannes Schickel
2009-06-29Update the screen animations while dropping items in Hand of Fate.Johannes Schickel
2009-06-29Removed some obsolete TODOs.Johannes Schickel
2009-06-29Adapted various code parts to use Palette::fill.Johannes Schickel
2009-06-29Add a "fill" method to Palette.Johannes Schickel
2009-06-29Replaced some raw palette loads.Johannes Schickel
2009-06-29Cleanup GUI_HoF::setupPalette.Johannes Schickel
2009-06-29Cleanup KyraEngine_MR::updateCharPal.Johannes Schickel
2009-06-29Change LoLEngine::generateFlashPalette to take Palette objects as parameters.Johannes Schickel
2009-06-29Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.Johannes Schickel
2009-06-29Change raw palette read to Screen::loadPalette call.Johannes Schickel
2009-06-29Chang Palette parameter of LolEngine::setPaletteBrightness to be const.Johannes Schickel
2009-06-29Change LoLEngine::generateBrightnessPalette to take Palette objects as parame...Johannes Schickel
2009-06-29Changed LoLEngine::setPaletteBrightness to take an Palette object.Johannes Schickel
2009-06-29Change LoLEngine::processMagicIce to use Palette objects internally.Johannes Schickel
2009-06-29Modified Palette::load*Palette definition.Johannes Schickel
2009-06-27LOL: add workaround to fix map text display when the language is set to FrenchFlorian Kagerer
2009-06-27LOL: fixed regressionFlorian Kagerer
2009-06-27LOL: cleanupFlorian Kagerer
2009-06-26KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructorFlorian Kagerer
2009-06-26Implement difference in TIM's displayText code for PC98, this should fix the ...Johannes Schickel
2009-06-26Implement palette difference in Kanji drawing code for PC98.Johannes Schickel
2009-06-26Implement PC98 text mode color palette.Johannes Schickel
2009-06-25For now always enable voices in PC98 version of LoL.Johannes Schickel
2009-06-25Only initialize palettes with 16 colors in (real) 16 color games.Johannes Schickel
2009-06-25Store palettes in a Common::Array instead of a fixed size array.Johannes Schickel
2009-06-25Cleanup palette setup.Johannes Schickel
2009-06-25Implement difference in PC98 version. (This actually breaks the text colors i...Johannes Schickel
2009-06-25KYRA/LOL: - support speech/text settings in LOL introFlorian Kagerer
2009-06-25Change Screen_v2::findLeastDifferentColor to take a Palette object as source.Johannes Schickel
2009-06-25Change Screen_HoF::generateGrayOverlay to accept a Palette object as source.Johannes Schickel
2009-06-25Change Screen_LoL genereta overlay functionallity to accept a Palette object ...Johannes Schickel
2009-06-25Change Screen_HoF::generateGrayOverlay to use a Palette object internally.Johannes Schickel
2009-06-25Change Screen_LoL::generateGrayOverlay to use a Palette object internally.Johannes Schickel
2009-06-25Change Screen_v2::generateOverlay to take a const Palette reference instead o...Johannes Schickel
2009-06-25Add a const "getData" access method to Palette.Johannes Schickel
2009-06-25Cleanup VQA player a bit.Johannes Schickel
2009-06-25Replace yet another palette from file loading with Screen::loadPalette.Johannes Schickel
2009-06-25Use Screen::loadPalette instead of Resource::loadFileToBuf.Johannes Schickel
2009-06-25Cleanup.Johannes Schickel
2009-06-25Cleanup.Johannes Schickel
2009-06-25Fix japanese font colors in Kyra 1 PC98 16 color.Johannes Schickel
2009-06-25Implement proper color index conversion for Lands of Lore PC98. (The intro an...Johannes Schickel
2009-06-25Implement proper AMIGA to VGA color conversion.Johannes Schickel
2009-06-25Implement proper VGA (a color component in [0, 63]) to our palette format (co...Johannes Schickel
2009-06-25Readd PC98 palette loading for LoL 16 color.Johannes Schickel
2009-06-25Strip trailing whitespaces and tabs.Johannes Schickel