Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-08 | - Cleanup | Johannes Schickel | |
- Fix regression in Kyra1 outro svn-id: r41384 | |||
2009-06-08 | Cleanup. | Johannes Schickel | |
svn-id: r41381 | |||
2009-06-08 | Fix out of bounds memory access in Screen::drawShape. | Johannes Schickel | |
svn-id: r41379 | |||
2009-06-08 | - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo ↵ | Johannes Schickel | |
WSAs will be correctly played - Made album page change in MR a bit slower, so it's visible at least svn-id: r41362 | |||
2009-06-07 | LOL: minor bug fix | Florian Kagerer | |
svn-id: r41358 | |||
2009-06-07 | Remove unneeded functionality from Screen. | Johannes Schickel | |
svn-id: r41357 | |||
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵ | Johannes Schickel | |
_flagsTable instead. svn-id: r41351 | |||
2009-06-07 | Avoid warning about missing SFX file in Lands of Lore (it seems the original ↵ | Johannes Schickel | |
misses some datafiles for certain effects). svn-id: r41350 | |||
2009-06-07 | LOL: minor bug fix in battle system | Florian Kagerer | |
svn-id: r41348 | |||
2009-06-07 | LOL: implemented two more opcodes for castle cimmeria | Florian Kagerer | |
svn-id: r41336 | |||
2009-06-07 | LOL: implemented some missing monster animation code | Florian Kagerer | |
svn-id: r41327 | |||
2009-06-07 | Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ↵ | Johannes Schickel | |
WSA file played fine, it might be unneeded, but better safe than sorry. svn-id: r41316 | |||
2009-06-07 | Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays ↵ | Johannes Schickel | |
correctly. svn-id: r41315 | |||
2009-06-07 | LOL: implemented king richard healing sequence | Florian Kagerer | |
svn-id: r41314 | |||
2009-06-06 | - Flag Kyra3 detection entries with GUIO_NOMIDI | Johannes Schickel | |
- Get rid of using directive svn-id: r41295 | |||
2009-06-06 | LOL: fix flying item hit processing | Florian Kagerer | |
svn-id: r41292 | |||
2009-06-06 | Flag all games without full voice over with GUIO_NOSPEECH. | Johannes Schickel | |
svn-id: r41291 | |||
2009-06-06 | Added GUI options for newly added games | Eugene Sandulenko | |
svn-id: r41285 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-06-06 | LOL: fix last commit | Florian Kagerer | |
svn-id: r41225 | |||
2009-06-06 | LOL: fixed level temp data size | Florian Kagerer | |
svn-id: r41224 | |||
2009-06-06 | LOL: fixed vaelan's cube | Florian Kagerer | |
svn-id: r41223 | |||
2009-06-06 | KYRA/LOL: fix input code for japanese game versions | Florian Kagerer | |
svn-id: r41221 | |||
2009-06-05 | LOL: minor bug fix | Florian Kagerer | |
svn-id: r41201 | |||
2009-06-05 | LOL: implemented another opcode | Florian Kagerer | |
svn-id: r41199 | |||
2009-06-04 | LOL: implemented Vaelan's cube | Florian Kagerer | |
svn-id: r41179 | |||
2009-06-03 | Silence some unused variable warnings. | Johannes Schickel | |
svn-id: r41149 | |||
2009-06-03 | LOL: implemented guardian spell | Florian Kagerer | |
svn-id: r41148 | |||
2009-06-03 | LOL: implemented opcode required for catwalk caves | Florian Kagerer | |
svn-id: r41147 | |||
2009-06-03 | LOL: implemented mist of doom spell | Florian Kagerer | |
svn-id: r41145 | |||
2009-06-03 | LOL: fixed minor bug in shakeScene() which caused a graphics glitch when ↵ | Florian Kagerer | |
dropping into pits svn-id: r41140 | |||
2009-06-02 | Fix bug #2799905 "WINCE: Compilation broken". | Johannes Schickel | |
svn-id: r41124 | |||
2009-06-02 | LOL: - fixed script bug reported by LordHoto | Florian Kagerer | |
svn-id: r41122 | |||
2009-06-02 | Formatting and whitespaces again. | Johannes Schickel | |
svn-id: r41120 | |||
2009-06-02 | Remove "_smoothScrollTimer" from LoLEngine, it was only used as local ↵ | Johannes Schickel | |
variable anyway. svn-id: r41119 | |||
2009-06-01 | Cleanup. | Johannes Schickel | |
svn-id: r41118 | |||
2009-06-01 | - Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its ↵ | Johannes Schickel | |
functionallity anyway - Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation svn-id: r41117 | |||
2009-06-01 | Allow the user to quit ScummVM, when LoL waits via delayUntil. | Johannes Schickel | |
svn-id: r41116 | |||
2009-06-01 | Slight cleanup in LoLEngine's delay and delayUntil. | Johannes Schickel | |
svn-id: r41115 | |||
2009-06-01 | Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove ↵ | Johannes Schickel | |
special iUpdate parameter, just call updateInput, when "doUpdate" is set to false) svn-id: r41114 | |||
2009-06-01 | - Add some basic debugger for Lands of Lore. | Johannes Schickel | |
- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI. svn-id: r41113 | |||
2009-06-01 | - Fix some valgrind warnings | Johannes Schickel | |
- Fix original bug in the Lands of Lore credits, which messed up some headings (the original didn't display them at all for some reason) svn-id: r41111 | |||
2009-06-01 | LOL: fix warning | Florian Kagerer | |
svn-id: r41106 | |||
2009-06-01 | LOL: add workaround comment (at LordHoto's repeated insistence) | Florian Kagerer | |
svn-id: r41105 | |||
2009-06-01 | LOL: - minor fix to the input code | Florian Kagerer | |
svn-id: r41104 | |||
2009-06-01 | LOL: implemented hand of fate spell | Florian Kagerer | |
svn-id: r41103 | |||
2009-06-01 | LOL: - extended text displayer and added one more opcode | Florian Kagerer | |
svn-id: r41100 | |||
2009-06-01 | LOL: some more opcodes and some minor bug fixes | Florian Kagerer | |
svn-id: r41092 | |||
2009-06-01 | LOL: - implemented opcode for white tower basement | Florian Kagerer | |
svn-id: r41091 | |||
2009-05-31 | Add support for the Lands of Lore scrolling credits. | Johannes Schickel | |
svn-id: r41081 |