aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra
AgeCommit message (Expand)Author
2009-06-20Added explicit casts to _fontConversionTableGerman for systems where char is ...Paul Gilbert
2009-06-19LOL: - implemented delete menuFlorian Kagerer
2009-06-19Fix some warnings.Johannes Schickel
2009-06-19LOL: - implemented bezel cup opcodeFlorian Kagerer
2009-06-18Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ...Johannes Schickel
2009-06-16LOL: implemented options menu (settings aren't saved yet)Florian Kagerer
2009-06-15KYRA: fixed regression (broken menu slide bars in HOF/MR)Florian Kagerer
2009-06-15LOL: implemented quit menuFlorian Kagerer
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
2009-06-14Cleanup.Johannes Schickel
2009-06-14Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now in...Johannes Schickel
2009-06-12Added missing return statements.Nicola Mettifogo
2009-06-12Finally fix build (extra qualifier removed).Nicola Mettifogo
2009-06-12* Adapted Kyra to the new IFFParser interface.Nicola Mettifogo
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
2009-06-08- CleanupJohannes Schickel
2009-06-08Cleanup.Johannes Schickel
2009-06-08Fix out of bounds memory access in Screen::drawShape.Johannes Schickel
2009-06-08- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo W...Johannes Schickel
2009-06-07LOL: minor bug fixFlorian Kagerer
2009-06-07Remove unneeded functionality from Screen.Johannes Schickel
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...Johannes Schickel
2009-06-07Avoid warning about missing SFX file in Lands of Lore (it seems the original ...Johannes Schickel
2009-06-07LOL: minor bug fix in battle systemFlorian Kagerer
2009-06-07LOL: implemented two more opcodes for castle cimmeriaFlorian Kagerer
2009-06-07LOL: implemented some missing monster animation codeFlorian Kagerer
2009-06-07Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ...Johannes Schickel
2009-06-07Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays corre...Johannes Schickel
2009-06-07LOL: implemented king richard healing sequenceFlorian Kagerer
2009-06-06- Flag Kyra3 detection entries with GUIO_NOMIDIJohannes Schickel
2009-06-06LOL: fix flying item hit processingFlorian Kagerer
2009-06-06Flag all games without full voice over with GUIO_NOSPEECH.Johannes Schickel
2009-06-06Added GUI options for newly added gamesEugene Sandulenko
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-06-06LOL: fix last commitFlorian Kagerer
2009-06-06LOL: fixed level temp data sizeFlorian Kagerer
2009-06-06LOL: fixed vaelan's cubeFlorian Kagerer
2009-06-06KYRA/LOL: fix input code for japanese game versionsFlorian Kagerer
2009-06-05LOL: minor bug fixFlorian Kagerer
2009-06-05LOL: implemented another opcodeFlorian Kagerer
2009-06-04LOL: implemented Vaelan's cubeFlorian Kagerer
2009-06-03Silence some unused variable warnings.Johannes Schickel
2009-06-03LOL: implemented guardian spellFlorian Kagerer
2009-06-03LOL: implemented opcode required for catwalk cavesFlorian Kagerer
2009-06-03LOL: implemented mist of doom spellFlorian Kagerer
2009-06-03LOL: fixed minor bug in shakeScene() which caused a graphics glitch when drop...Florian Kagerer
2009-06-02Fix bug #2799905 "WINCE: Compilation broken".Johannes Schickel
2009-06-02LOL: - fixed script bug reported by LordHotoFlorian Kagerer
2009-06-02Formatting and whitespaces again.Johannes Schickel
2009-06-02Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl...Johannes Schickel