Age | Commit message (Expand) | Author |
2009-03-24 | LOL: - implemented lots of opcodes and fixed a few bugs | Florian Kagerer |
2009-03-21 | LOL: - added drawing code for certain gfx (blood and slime spots on the floor... | Florian Kagerer |
2009-03-21 | LOL: implemented some missing drawing code for dead monsters | Florian Kagerer |
2009-03-21 | LOL: The guards will now attack you when you throw certain items at them. The... | Florian Kagerer |
2009-03-17 | LOL: added some new drawing code required for some shapes and fixed a minor t... | Florian Kagerer |
2009-03-16 | LOL: - implemented item throwing | Florian Kagerer |
2009-03-15 | Align ScummVM version string properly. | Johannes Schickel |
2009-03-15 | LOL: - implemented original style random number generator for moving around t... | Florian Kagerer |
2009-03-15 | LOL: - added some missing animations for the shops | Florian Kagerer |
2009-03-15 | Cleanup. | Johannes Schickel |
2009-03-15 | Fix for loading Kyra1 Amiga PAK files. | Johannes Schickel |
2009-03-14 | LOL: magic atlas can now be picked up (but it can't be used) | Florian Kagerer |
2009-03-14 | LOL: - complete support for the three "special rooms" in the castle | Florian Kagerer |
2009-03-11 | Wrap the code in text_lol.* around ENABLE_LOL checks | Filippos Karapetis |
2009-03-10 | LOL: - some opcodes and interface code so that you can at least get out of th... | Florian Kagerer |
2009-03-09 | Rewrote Common::List iterator code to ensure const correctness is preserved. | Max Horn |
2009-03-09 | LOL: - fixed inventory bug | Florian Kagerer |
2009-03-09 | LOL: added scene animations (like that fountain right at the start) | Florian Kagerer |
2009-03-09 | LOL: minor fix for text displayer (text pages now advance automatically when ... | Florian Kagerer |
2009-03-08 | LOL: some more work on the text displayer so that it handles longer texts (ne... | Florian Kagerer |
2009-03-08 | Oops, fix size argument to memset call. | Johannes Schickel |
2009-03-08 | - Cleanup | Johannes Schickel |
2009-03-08 | Cleanup. | Johannes Schickel |
2009-03-08 | Cleanup. | Johannes Schickel |
2009-03-08 | LOL: some opcodes for the library room (so that the game will at least not fr... | Florian Kagerer |
2009-03-08 | LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex... | Florian Kagerer |
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn |
2009-03-07 | LOL: - implemented some opcodes( | Florian Kagerer |
2009-03-06 | LOL: - some opcodes for the first throne room sequence | Florian Kagerer |
2009-03-06 | LOL: - doors can now be opened and closed | Florian Kagerer |
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ... | Jordi Vilalta Prat |
2009-03-04 | Ease conditional LoL compiling with build systems not based on the default one. | Johannes Schickel |
2009-03-04 | Fixed compilation when ENABLE_LOL is not set | Filippos Karapetis |
2009-03-04 | - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE... | Johannes Schickel |
2009-03-03 | LOL: implemented some walking code for the monsters | Florian Kagerer |
2009-03-01 | LOL: implement some opcodes for dialogue sequences | Florian Kagerer |
2009-03-01 | LOL: implemented some monster related code (monsters now get placed in the ma... | Florian Kagerer |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-02-23 | LOL: - some more work on the interface (you can now click on the banners and ... | Florian Kagerer |
2009-02-21 | LOL: implemented timers (only text fading for now) | Florian Kagerer |
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer |
2009-02-17 | Fix valgrind warning about mismatched delete. | Johannes Schickel |
2009-02-17 | Fix for long delay while fading palette in Zanthia's home, when mixing potions. | Johannes Schickel |
2009-02-16 | LOL: fixed invalid memory access | Florian Kagerer |
2009-02-16 | LOL: - more work on the user interface | Florian Kagerer |
2009-02-15 | LOL: fix bug in kyra.dat | Florian Kagerer |
2009-02-15 | portability fix for platforms with unsigned char | Willem Jan Palenstijn |
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3... | Florian Kagerer |
2009-02-14 | LOL: fixed a bug in moveParty() and implemented some more gui code | Florian Kagerer |
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer |