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AgeCommit message (Expand)Author
2006-03-14Fixes wrong sound then showing the death screen.Johannes Schickel
2006-03-14Fixes _unkTables, I made a mistake while extracting those last time it seems.Johannes Schickel
2006-03-14Updated comment with more circumstantial evidence that the low-frequency noteTorbjörn Andersson
2006-03-13Further clarifications to the comment about the "low-frequency notes atTorbjörn Andersson
2006-03-13Cleaned up the comments in unkOutput2(), and added a big note about the bugTorbjörn Andersson
2006-03-13Changed type for samplesleft in order for MIN macro to work properly on all p...Lars Persson
2006-03-13- Fixed regression when moving waitTicks to delay (removes wrongly drawn shap...Johannes Schickel
2006-03-13Things continue to fall into place. In other words, more renamings:Torbjörn Andersson
2006-03-13I was going to hold off on this until the "Pool of Sorrow" music had been fixedTorbjörn Andersson
2006-03-12Until now, we have confusingly used the terms "state" or "table" where weTorbjörn Andersson
2006-03-12Renamed callback1 to primaryEffect and callback2 to secondaryEffect.Torbjörn Andersson
2006-03-12Cleaned up comment and did some more renaming:Torbjörn Andersson
2006-03-12- Renames some functions:Johannes Schickel
2006-03-12- Changes usage of regBx to regAx in primaryEffect2 (seems to be a bug introd...Johannes Schickel
2006-03-12Compensate for rounding errors in _samplesPerCallback by having readBuffer()Torbjörn Andersson
2006-03-12Corrects former commit which deleted sound file loading after the scene with ...Johannes Schickel
2006-03-12After several days, telling LordHoto over and over that "no, I don't think theTorbjörn Andersson
2006-03-12Fixes non looping tracks and a fading bug, which silenced the music, with mt-32.Johannes Schickel
2006-03-12Music in the last two intro scenes plays now again with adlib.Johannes Schickel
2006-03-12Added debug message for the standard "note on" opcodes as well.Torbjörn Andersson
2006-03-12And now, for a change, some more renamings:Torbjörn Andersson
2006-03-12Added a block of comments about command parsing and timing. Perhaps it will beTorbjörn Andersson
2006-03-11Some more renaming:Torbjörn Andersson
2006-03-10More comments, and some very minor cleanup.Torbjörn Andersson
2006-03-10Added comment detailing what I believe I know about the remaining "unk"Torbjörn Andersson
2006-03-10Further guesswork: 'unk2' appears to be the priority of a sound, since theTorbjörn Andersson
2006-03-10Fleshed out some guesswork comments.Torbjörn Andersson
2006-03-10Renamed _unkOutputByte1 _curRegOffset. It doesn't always correspond to theTorbjörn Andersson
2006-03-10Added guesswork comments for stateCallback2_1() and its related functions andTorbjörn Andersson
2006-03-10Added guesswork comments for stateCallback1_1() and its related functions andTorbjörn Andersson
2006-03-10Fixed some obvious errors in the comments I added before.Torbjörn Andersson
2006-03-10Added some guesswork comments about stateCallback1_2() and related functionsTorbjörn Andersson
2006-03-10The calculateLowByte1() and 2() functions are used for calculating the "totalTorbjörn Andersson
2006-03-10Renamed "algorithm" "twoChan" to be more consistent with our MidiDriver_ADLIBTorbjörn Andersson
2006-03-10Since updateAndOutput2() is the only function that sets up wave forms andTorbjörn Andersson
2006-03-10Some more/updated comments.Torbjörn Andersson
2006-03-09- Removes deleted waitTicks prototype in KyraEngineJohannes Schickel
2006-03-09As LordHoto pointed out to me, updateCallback41() was slightly different afterTorbjörn Andersson
2006-03-09More cleanups and renamings:Torbjörn Andersson
2006-03-09Make use of DetectedGame::updateDesc in the kyra & lure enginesMax Horn
2006-03-09Set down in comments what I know about _outputTable[], and what I suspect aboutTorbjörn Andersson
2006-03-09Corrected a few comments where I had mistaken the note on/off bit for one ofTorbjörn Andersson
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-08Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing").Johannes Schickel
2006-03-08Implemented the last menu (the settings screen). Walking speed, text speed,Oystein Eftevaag
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-08The adlib code was calling the Kyra delay() function instead of the Oystein Eftevaag
2006-03-07Added the proper death dialog, changed the sequence skipping code a bit to avoidOystein Eftevaag
2006-03-06Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ...Johannes Schickel