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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
Age
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Author
2009-04-25
Changed the attacker parameter from 0 to 0xFFFF in inflictDamage() (which was...
Filippos Karapetis
2009-04-25
The "attacker" parameter is an unsigned integer, so we can't pass a negative ...
Filippos Karapetis
2009-04-25
Fixed warning.
Torbjörn Andersson
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-04-21
Remove ADGF_CD flag from Towns detection entries.
Johannes Schickel
2009-04-21
Mark PC98 CD version as CD version (like it is already done with FM-Towns).
Johannes Schickel
2009-04-21
Fix for Kyra 1 Mac CD music (check bug report #2772727 "KYRA1: Sound effect l...
Johannes Schickel
2009-04-18
Add TODO.
Johannes Schickel
2009-04-18
We probably only have to update the screen once every updateInfo(). And, since
Torbjörn Andersson
2009-04-16
Add HACK to support DOS music in Kyra1 Mac CD based on patch #2767489 "KYRA1:...
Johannes Schickel
2009-04-15
Added md5sums of Kyra1 Mac CD as supplied with fr #2766454 "KYRA1: Add suppor...
Johannes Schickel
2009-04-11
Cleanup.
Johannes Schickel
2009-04-11
KYRA: Replaced Rect class by Common::Rect; replaced dirty rect handling code ...
Max Horn
2009-04-06
LOL: startup fix for floppy version
Florian Kagerer
2009-04-05
LOL: fix monsters' strange sliding to the left (like that thug at the beginning)
Florian Kagerer
2009-04-05
LOL: implemented two more opcodes (for roland's house and for the sequence wh...
Florian Kagerer
2009-04-05
LOL: fix speech bug, which would cause a hang up when entering roland's house
Florian Kagerer
2009-04-04
LOL: implemented opcode for throwing items into or out of the thug's cave
Florian Kagerer
2009-04-04
LOL: fix magic atlas back/forward buttons
Florian Kagerer
2009-04-04
LOL: implemented compass
Florian Kagerer
2009-04-04
LOL: correct character portrait positioning for "full screen sequences" (like...
Florian Kagerer
2009-04-04
LOL: - this should fix a text displayer bug that occured when speaking to the...
Florian Kagerer
2009-04-04
LOL: - minor item drawing bug fix
Florian Kagerer
2009-04-04
Formatting.
Johannes Schickel
2009-04-04
LOL: - minor sfx bug fix
Florian Kagerer
2009-04-04
LOL: - reverted last commit which would break map shape drawing (I have now c...
Florian Kagerer
2009-04-03
Fixed compilation (a signed byte cannot hold such big values)
Filippos Karapetis
2009-04-03
LOL: - added support for magic atlas
Florian Kagerer
2009-03-28
Fix invalid memory writes.
Johannes Schickel
2009-03-28
LOL: - implemented opcode required for operating the floor plates in the thug...
Florian Kagerer
2009-03-28
Formatting.
Johannes Schickel
2009-03-28
LOL: - Level temp data now get stored in memory so you can now return to a le...
Florian Kagerer
2009-03-24
LOL: - implemented lots of opcodes and fixed a few bugs
Florian Kagerer
2009-03-21
LOL: - added drawing code for certain gfx (blood and slime spots on the floor...
Florian Kagerer
2009-03-21
LOL: implemented some missing drawing code for dead monsters
Florian Kagerer
2009-03-21
LOL: The guards will now attack you when you throw certain items at them. The...
Florian Kagerer
2009-03-17
LOL: added some new drawing code required for some shapes and fixed a minor t...
Florian Kagerer
2009-03-16
LOL: - implemented item throwing
Florian Kagerer
2009-03-15
Align ScummVM version string properly.
Johannes Schickel
2009-03-15
LOL: - implemented original style random number generator for moving around t...
Florian Kagerer
2009-03-15
LOL: - added some missing animations for the shops
Florian Kagerer
2009-03-15
Cleanup.
Johannes Schickel
2009-03-15
Fix for loading Kyra1 Amiga PAK files.
Johannes Schickel
2009-03-14
LOL: magic atlas can now be picked up (but it can't be used)
Florian Kagerer
2009-03-14
LOL: - complete support for the three "special rooms" in the castle
Florian Kagerer
2009-03-11
Wrap the code in text_lol.* around ENABLE_LOL checks
Filippos Karapetis
2009-03-10
LOL: - some opcodes and interface code so that you can at least get out of th...
Florian Kagerer
2009-03-09
Rewrote Common::List iterator code to ensure const correctness is preserved.
Max Horn
2009-03-09
LOL: - fixed inventory bug
Florian Kagerer
2009-03-09
LOL: added scene animations (like that fountain right at the start)
Florian Kagerer
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