Age | Commit message (Collapse) | Author |
|
svn-id: r29245
|
|
svn-id: r29243
|
|
cleanup and a minor fix
svn-id: r29233
|
|
svn-id: r29219
|
|
svn-id: r29218
|
|
svn-id: r29217
|
|
- implemented opcodes
-> o2_checkForItem 32
-> o2_countItemInInventory 37
-> o2_setMousePos 47
-> o2_countItemInstances 136
svn-id: r29211
|
|
- implemented opcode
-> o2_setCharacterPos 1
svn-id: r29210
|
|
svn-id: r29209
|
|
game updates during the delay
svn-id: r29208
|
|
svn-id: r29207
|
|
svn-id: r29206
|
|
HoF:
- added voice support
- implemented opcodes
-> o2_setVocHigh 167
-> o2_getVocHigh 168
-> o2_isVoiceEnabled 170
-> o2_isVoicePlaying 171
-> o2_stopVoicePlaying 172
-> o2_getGameLanguage 173
svn-id: r29201
|
|
svn-id: r29195
|
|
- added some _skipFlag and _quitFlag handling
- extended Screen::fadePal to take an functor for update purposes
- changed KyraEngine_v2::fadeScenePal to use Screen::fadePal with a functor
svn-id: r29188
|
|
- Subclassed TextDisplayer for use with Kyra2
- Implemented opcodes:
-> o2_zanthiaChat 169
-> o2_customChat 152
-> o2_customChatFinish 153
svn-id: r29187
|
|
HoF:
- Added sound support (sfx sound wrong currently though)
- Implemented opcodes:
-> o2_loadMusicTrack
-> o2_playWanderScoreViaMap
-> o2_playSoundEffect
-> o2t_playSoundEffect
svn-id: r29183
|
|
svn-id: r29182
|
|
svn-id: r29181
|
|
- Implemented opcodes
-> o2_switchScene 0x51
-> o2_getShapeFlag1 0x52
svn-id: r29180
|
|
- fixed o2_runTemporaryScript
- fixed trySceneChange, now stopping movement should work correctly
svn-id: r29179
|
|
- More input handling (should be rather complete now, not finished but nearlly)
- Implemented the following opcodes:
-> o2_trySceneChange 0x0d
-> o2_setHandItem 0x2a
-> o2_handItemSet 0x2c
-> o2_setCharPalEntry 0x3c
-> o2_drawSceneShape 0x3e
-> o2_update 0x4b
-> o2_fadeScenePal 0x4d
-> o2_enterNewSceneEx 0x50
-> o2_setZanthiaPos 0x56
-> o2_runTemporaryScript 0x6e
-> o2t_defineNewShape 0x00
-> o2t_setCurrentFrame 0x01
-> o2t_setShapeFlag 0x04
svn-id: r29178
|
|
- make sure we really got uppercase filenames in FILEDATA.FDT
- (and silently removed a leftover debug oops)
svn-id: r29177
|
|
- now uses "FILEDATA.FDT" to detect what PAK files have to be loaded for ingame use
svn-id: r29176
|
|
- added support for dropping items into scenes
- added const to some static data
- implemented opcode 0x55 o2_setLayerFlag
- fixed a bug in Screen_v2::drawShape
svn-id: r29175
|
|
- implemented item pickup
svn-id: r29160
|
|
- added a few new kyra2 specific debugger commands
svn-id: r29094
|
|
- implement changing movement destination while moving
svn-id: r29093
|
|
svn-id: r29092
|
|
compile time enabling)
svn-id: r29078
|
|
svn-id: r29077
|
|
svn-id: r29075
|
|
svn-id: r29074
|
|
svn-id: r28968
|
|
been updated.
svn-id: r28966
|
|
svn-id: r28945
|
|
compilation on some ports)
svn-id: r28944
|
|
cleared.
svn-id: r28932
|
|
- added Kyrandia 1 PC-98 detection entries
svn-id: r28907
|
|
svn-id: r28773
|
|
svn-id: r28716
|
|
now)
- add entry for Kyrandia 1 Mac
svn-id: r28715
|
|
svn-id: r28587
|
|
svn-id: r28584
|
|
svn-id: r28462
|
|
takes type 'const Kyra::Opcode' (or there is no acceptable conversion) on Windows (VS2003), Xbox (VS2003) and Xbox 360 (VS2005).
For some reason the compilers didn't automatically use the operator bool() in the Kyra::Opcode so now doing it explicitly.
Thanks to Carch for reporting the compilation problems.
svn-id: r28447
|
|
svn-id: r28308
|
|
svn-id: r28306
|
|
svn-id: r28304
|
|
- enables Kyrandia 2 main menu again
svn-id: r28298
|