Age | Commit message (Expand) | Author |
2016-01-26 | LAB: Only request actual save slots in listSaves. | Johannes Schickel |
2016-01-24 | LAB: Remove testing flag on the Amiga version, set it as unsupported | Strangerke |
2016-01-23 | LAB: Mark all versions as testing | Filippos Karapetis |
2015-12-27 | LAB: Add support for saving and loading games from the GMM | Filippos Karapetis |
2015-12-27 | LAB: Add support for loading games from the launcher | Filippos Karapetis |
2015-12-25 | LAB: The fonts folder is unused in PC versions, so remove its detection | Filippos Karapetis |
2015-12-23 | LAB: Also mention Terra Nova Development in the engine copyright message | Filippos Karapetis |
2015-12-23 | LAB: Handle some differences of the Amiga version | Filippos Karapetis |
2015-12-23 | LAB: Verify the appropriate use of parenthesis in if statements | Strangerke |
2015-12-23 | LAB; Fix a couple of typos in game description | Strangerke |
2015-12-23 | LAB: Finally get rid of g_lab | Strangerke |
2015-12-23 | LAB: Reduced header dependency: savegame.h | Eugene Sandulenko |
2015-12-23 | LAB: Removed unnecessary includes | Eugene Sandulenko |
2015-12-23 | LAB: Review spacing | Strangerke |
2015-12-23 | LAB: Merge parsetypes.h and parsefun.h into processroom.h | Filippos Karapetis |
2015-12-23 | LAB: Some renaming, move a couple of variables to game engine | Strangerke |
2015-12-23 | LAB: Fix several cppcheck errors | Strangerke |
2015-12-15 | LAB: Add support for the Wyrmkeep Windows trial version | Filippos Karapetis |
2015-12-15 | LAB: Rewrite the save/load system | Filippos Karapetis |
2015-12-15 | LAB: Final fix for game variant detection | Eugene Sandulenko |
2015-12-15 | LAB: Initial support for lowres mode | Eugene Sandulenko |
2015-12-15 | LAB: propagate gamePlatform() | Eugene Sandulenko |
2015-12-15 | LAB: Added detection for lowres DOS version | Eugene Sandulenko |
2015-12-15 | LAB: Improved detection | Eugene Sandulenko |
2015-12-15 | LAB: Initial code | Eugene Sandulenko |