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path: root/engines/lab/dispman.cpp
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2015-12-23LAB: Close _curBitmap before deleting itStrangerke
2015-12-23LAB: Constify some parametersStrangerke
2015-12-23LAB: Set a default to the second parameter of readPictStrangerke
2015-12-23LAB: Some cleanup and refactoringStrangerke
2015-12-23LAB: Fix crash in introStrangerke
2015-12-23LAB: Fix a delete[] pointed out by eriktorbjornStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: Use an array of Common::Strings instead of bytes in ActionStrangerke
2015-12-23LAB: Fix some GCC warningsStrangerke
2015-12-23LAB: Move and improve function comments to header in DispManStrangerke
2015-12-23LAB: Refactor some DispMan functions to use Common::StringStrangerke
2015-12-23LAB: Get rid of strcat by using Common::StringStrangerke
2015-12-23LAB: Remove useless variableStrangerke
2015-12-23LAB: Avoid memory leaks with fontsStrangerke
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
Also, add a method to properly free room views
2015-12-23LAB: Avoid variable shadowing compiler warning.D G Turner
2015-12-23LAB: Handle some differences of the Amiga versionFilippos Karapetis
The Amiga version is still not working, as the CONTROL and INV files are missing, and the format of the font files is different
2015-12-23LAB: Remove unused variables in DIFFHeader and BitMapStrangerke
2015-12-23LAB: Change the graphics and audio code to use Common::File directlyFilippos Karapetis
2015-12-23LAB: Make setUpScreens() a bit easier to readFilippos Karapetis
2015-12-23LAB: Get rid of flowTextScaledStrangerke
2015-12-23LAB: Use Common::Rect in functions related to flowText (WIP)Strangerke
2015-12-23LAB: reduce a variable scope, remove useless codeStrangerke
2015-12-23LAB: Make the use of nullptr consistent through the engineStrangerke
2015-12-23LAB: Fix memory leakStrangerke
2015-12-23LAB: Fix freePict as pointed by eriktorbjornStrangerke
2015-12-23LAB: Some renaming in DisplayManStrangerke
2015-12-23LAB: Use strlen to compute text length instead of a difference between start ↵Strangerke
and end address. Some refactoring.
2015-12-23LAB: Fix a regression related to random number generation, some renamingStrangerke
2015-12-23LAB: Reduced variable scope. RenamesEugene Sandulenko
2015-12-23LAB: Variable renameEugene Sandulenko
2015-12-23LAB: Add _vm to Image classStrangerke
2015-12-23LAB: Rename gadget to buttonFilippos Karapetis
2015-12-23LAB: Get rid of _unstoppableSoundEffectFilippos Karapetis
_loopSoundEffect is used for the exact same purpose
2015-12-23LAB: Remove interface.h, get rid of a lot of useless definesStrangerke
2015-12-23LAB: Move interface functions to EventManStrangerke
2015-12-23LAB: Review Music declaration, some refactoring and renamingStrangerke
2015-12-23LAB: Some renaming and refactoring in special.cppStrangerke
2015-12-23LAB: Merge transitions in dispmanStrangerke
2015-12-23LAB: Refactor readPictToMem()Filippos Karapetis
This fixes crashes in the teleporter and the journal, and plugs several memory leaks
2015-12-23LAB: Simplify bitmap flagsFilippos Karapetis
2015-12-23LAB: Move getWord to DisplayManStrangerke
2015-12-23LAB: Use a local buffer for moving tiles in the tile puzzleFilippos Karapetis
This fixes the crash when a tile is moved
2015-12-23LAB: Converted DisplayMan::_dispBitMap to a pointer.Eugene Sandulenko
2015-12-23LAB: Reduced header dependency: interface.hEugene Sandulenko
2015-12-23LAB: Reduced header dependency: dispman.h, eventman.hEugene Sandulenko
2015-12-23LAB: More header dependency reduxEugene Sandulenko
2015-12-23LAB: Reduced header dependency: labsets.h, utils.hEugene Sandulenko
2015-12-23LAB: Reduce header intra-dependency. Reduced image.h dependencyEugene Sandulenko
2015-12-23LAB: Reduce header dependency from music.hEugene Sandulenko