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path: root/engines/lab/dispman.h
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2015-12-29LAB: Remove unused variableStrangerke
2015-12-26LAB: Make private some DispMan functions and variables, some renamingStrangerke
2015-12-26LAB: Reduce passing around of pointers to the near-global _closeDataPtrWillem Jan Palenstijn
2015-12-24LAB: Rename closeFont() to freeFont()Filippos Karapetis
2015-12-24LAB: Move dispBitMap to AnimWillem Jan Palenstijn
2015-12-24LAB: Merge flowTextToMem() inside flowText()Filippos Karapetis
2015-12-24LAB: Merge setPen() into rectFill()Filippos Karapetis
2015-12-24LAB: The maxHeight parameter of readPict() is no longer usedFilippos Karapetis
2015-12-24LAB: The second parameter of fade() is always 0Filippos Karapetis
2015-12-23LAB: Fix build error on AmigaOS4Willem Jan Palenstijn
2015-12-23LAB: Rename overlayRect() to checkerboardEffect()Filippos Karapetis
2015-12-23LAB: setAmigaPal() is always using 16 colorsFilippos Karapetis
2015-12-23LAB: Rewrite the action message functionality (_doNotShowMessage)Filippos Karapetis
2015-12-23LAB: Get rid of the _doNotDrawMessage hack (from the original)Filippos Karapetis
This is actually a nasty hack in the original to avoid duplicate messages, but it ended up hiding some game messages. This hack isn't really necessary at all for game functionality, so it has been removed, without any notable side-effects
2015-12-23LAB: Constify some parametersStrangerke
2015-12-23LAB: Set a default to the second parameter of readPictStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: Use an array of Common::Strings instead of bytes in ActionStrangerke
2015-12-23LAB: Move and improve function comments to header in DispManStrangerke
2015-12-23LAB: Refactor some DispMan functions to use Common::StringStrangerke
2015-12-23LAB: Get rid of strcat by using Common::StringStrangerke
2015-12-23LAB: Avoid memory leaks with fontsStrangerke
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
Also, add a method to properly free room views
2015-12-23LAB: Avoid variable shadowing compiler warning.D G Turner
2015-12-23LAB: Change the graphics and audio code to use Common::File directlyFilippos Karapetis
2015-12-23LAB: Get rid of flowTextScaledStrangerke
2015-12-23LAB: Use Common::Rect in functions related to flowText (WIP)Strangerke
2015-12-23LAB: Some renaming in DisplayManStrangerke
2015-12-23LAB: Use strlen to compute text length instead of a difference between start ↵Strangerke
and end address. Some refactoring.
2015-12-23LAB: Fix a regression related to random number generation, some renamingStrangerke
2015-12-23LAB: Variable renameEugene Sandulenko
2015-12-23LAB: Some renaming and refactoring in special.cppStrangerke
2015-12-23LAB: Refactor readPictToMem()Filippos Karapetis
This fixes crashes in the teleporter and the journal, and plugs several memory leaks
2015-12-23LAB: Move getWord to DisplayManStrangerke
2015-12-23LAB: Rename CloseDataPtr pointers, some refactoringStrangerke
2015-12-23LAB: Use a local buffer for moving tiles in the tile puzzleFilippos Karapetis
This fixes the crash when a tile is moved
2015-12-23LAB: Converted DisplayMan::_dispBitMap to a pointer.Eugene Sandulenko
2015-12-23LAB: Reduce header intra-dependency. Reduced image.h dependencyEugene Sandulenko
2015-12-23LAB: Removed unnecessary includesEugene Sandulenko
2015-12-23LAB: Rename graphics.* to dispman.*Eugene Sandulenko