Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-23 | LAB: Rename IntuiMessage struct members | Eugene Sandulenko | |
2015-12-23 | LAB: Objectify intro code | Eugene Sandulenko | |
2015-12-23 | LAB: get rid of timing.h | Eugene Sandulenko | |
2015-12-23 | LAB: Fix compilation | Eugene Sandulenko | |
2015-12-23 | LAB: Simplify the file reading code for the movement control panel | Filippos Karapetis | |
2015-12-23 | LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr | Filippos Karapetis | |
2015-12-15 | LAB: Replace readRoomData() and readInventory() | Filippos Karapetis | |
2015-12-15 | LAB: Move static text loading to the Resource class | Filippos Karapetis | |
2015-12-15 | LAB: Move the font loading code into the Resource class | Filippos Karapetis | |
2015-12-15 | LAB: Move checkRoomMusic to the Music class. Some cleanup | Filippos Karapetis | |
2015-12-15 | LAB: Replace some more calls to checkMusic(). Some cleanup | Filippos Karapetis | |
2015-12-15 | LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapper | Filippos Karapetis | |
2015-12-15 | LAB: Simplify usage of createButton() | Filippos Karapetis | |
2015-12-15 | LAB: Get rid of numtostr(), and simplify most uses of sizeOfFile() | Filippos Karapetis | |
2015-12-15 | LAB: Use CamelCase, and simplify mouseHandler() | Filippos Karapetis | |
2015-12-15 | LAB: Check for engine quit events | Filippos Karapetis | |
2015-12-15 | LAB: Allow skipping the credits in the intro sequence | Filippos Karapetis | |
Also, remove some unused variables and perform some minor renaming | |||
2015-12-15 | LAB: Further clean up of the music and sound effect code | Filippos Karapetis | |
2015-12-15 | LAB: Rename waiteffect -> waitForEffect | Filippos Karapetis | |
2015-12-15 | LAB: Remove unused variables | Filippos Karapetis | |
2015-12-15 | LAB: Remove the unused setMode()/getMode() functions | Filippos Karapetis | |
2015-12-15 | LAB: Remove superfluous void function parameters | Filippos Karapetis | |
2015-12-15 | LAB: Rewrite the save/load system | Filippos Karapetis | |
The two different save/load dialogs from the original have been dropped and replaced with the ScummVM save/load dialogs. The whole save/load code has been rewritten to be endian safe and use our common code. The original save format has not been preserved. The current implementation crashes when loading, but it's a good start | |||
2015-12-15 | LAB: Disable startup warning about hi/low res mode | Filippos Karapetis | |
2015-12-15 | LAB: Remove unused mouse reset call | Filippos Karapetis | |
2015-12-15 | LAB: Silence false positives about uninitialized variables | Filippos Karapetis | |
2015-12-15 | LAB: Add missing const qualifiers | Filippos Karapetis | |
2015-12-15 | LAB: Fix regression | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Initial support for lowres mode | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Objectify LabSets | Eugene Sandulenko | |
2015-12-15 | LAB: Started objectifying LargeSets | Eugene Sandulenko | |
2015-12-15 | LAB: Kill storage.h | Eugene Sandulenko | |
2015-12-15 | LAB: fix input processing | Eugene Sandulenko | |
2015-12-15 | LAB: Added input | Eugene Sandulenko | |
2015-12-15 | LAB: Further rendering pipeline fixes | Eugene Sandulenko | |
2015-12-15 | LAB: Initial code | Eugene Sandulenko | |