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path: root/engines/lab/engine.cpp
AgeCommit message (Expand)Author
2015-12-24LAB: Change condition defines into an enumFilippos Karapetis
2015-12-24LAB: Rename main intro functionStrangerke
2015-12-24LAB: Cleanup the way shouldQuit is calledStrangerke
2015-12-23LAB: Fix usage of drawMessage() with empty messagesFilippos Karapetis
2015-12-23LAB: Change the direction and map door defines into enumsFilippos Karapetis
2015-12-23LAB: Show a more descriptive message when save/restore is abortedFilippos Karapetis
2015-12-23LAB: Use camelCase for a variable nameFilippos Karapetis
2015-12-23LAB: Use int in for loops, instead of uint16Filippos Karapetis
2015-12-23LAB: Replace g_system by _systemStrangerke
2015-12-23LAB: Rewrite the action message functionality (_doNotShowMessage)Filippos Karapetis
2015-12-23LAB: Add enums for action types, rule types ad rule actionsFilippos Karapetis
2015-12-23LAB: Get rid of the _doNotDrawMessage hack (from the original)Filippos Karapetis
2015-12-23LAB: Move event update functions out of updateMusicStrangerke
2015-12-23LAB: Remove deletes from mainGameLoopStrangerke
2015-12-23LAB: Safeguard: Set some variables to null pointer after deleting themStrangerke
2015-12-23LAB: Make string check more readable, remove a useless c_str()Strangerke
2015-12-23LAB: Remove a couple of useless calls to c_Str()Strangerke
2015-12-23LAB: Set a default to the second parameter of readPictStrangerke
2015-12-23LAB: Some cleanup and refactoringStrangerke
2015-12-23LAB: More work on the commentsStrangerke
2015-12-23LAB: Avoid memory leaks with fontsStrangerke
2015-12-23LAB: Fix check of ending animation, some renamingStrangerke
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
2015-12-23LAB: Simplify decIncInv()Filippos Karapetis
2015-12-23LAB: Fix a memory leak in the Image classFilippos Karapetis
2015-12-23LAB: Remove dead codeStrangerke
2015-12-23LAB: Remove parameters from processMainButton and performActionStrangerke
2015-12-23LAB: Handle some differences of the Amiga versionFilippos Karapetis
2015-12-23LAB: Simplify decIncInv() and move action handling out of fromCrumbs()Filippos Karapetis
2015-12-23LAB: Use Common::Point in IntuiMessageFilippos Karapetis
2015-12-23LAB: Simplify mouse button handlingFilippos Karapetis
2015-12-23LAB: Use Common::Rect in functions related to flowText (WIP)Strangerke
2015-12-23LAB: Remove useless checks, and clean up the mouse processing codeFilippos Karapetis
2015-12-23LAB: Some renamesFilippos Karapetis
2015-12-23LAB: Verify the appropriate use of parenthesis in if statementsStrangerke
2015-12-23LAB: make takeItem use Common::Point, some refactoringStrangerke
2015-12-23LAB: Make more use of kButton enumStrangerke
2015-12-23LAB: More use of Common::KEYCODEsStrangerke
2015-12-23LAB: Use Common::KEYCODE in several placesStrangerke
2015-12-23LAB: Add some checks to quit the game quickly when closing ScummVMStrangerke
2015-12-23LAB: Fix the style of some if/else statementsStrangerke
2015-12-23LAB: Fix two deletesStrangerke
2015-12-23LAB: Fix compilationFilippos Karapetis
2015-12-23LAB: Use enums for the interface buttonsFilippos Karapetis
2015-12-23LAB: Move some code from fromCrumbs() into separate functionsFilippos Karapetis
2015-12-23LAB: Fix the coding style of a some if/else statementsStrangerke
2015-12-23LAB: Turned another if chain into switchEugene Sandulenko
2015-12-23LAB: Removed useless conditionEugene Sandulenko
2015-12-23LAB: Turned another chain of ifs into a switch statementEugene Sandulenko
2015-12-23LAB: More code simplificationEugene Sandulenko