index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lab
/
engine.cpp
Age
Commit message (
Expand
)
Author
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Plug memory leak
Eugene Sandulenko
2015-12-23
LAB: Renamed mouse.* to eventman.*
Eugene Sandulenko
2015-12-23
LAB: Some renaming, move a couple of variables to game engine
Strangerke
2015-12-23
LAB: Get rid of g_lab in Intro
Strangerke
2015-12-23
LAB: Move functions related to keyboard events to Event
Strangerke
2015-12-23
LAB: Renaming of Anim
Strangerke
2015-12-23
LAB: Put Image into a separate class. Leaks memory for now
Eugene Sandulenko
2015-12-23
LAB: Introduce the Anim class (WIP)
Strangerke
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Get rid of stddefines
Strangerke
2015-12-23
LAB: Remove leftover debug code
Filippos Karapetis
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Renames in vga.cpp
Eugene Sandulenko
2015-12-23
LAB: Get rid of a goto
Strangerke
2015-12-23
LAB: Move crumb variables to main class
Strangerke
2015-12-23
LAB: Move RoomNum to main engine class
Strangerke
2015-12-23
LAB: Rename _music, delete it in engine destructor
Strangerke
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Move IsHiRes to main engine class
Strangerke
2015-12-23
LAB: Remove useless redirections
Strangerke
2015-12-23
LAB: Add some feedback when a file isn't found
Strangerke
2015-12-23
LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)
Strangerke
2015-12-23
LAB: Rename RoomData members
Strangerke
2015-12-23
LAB: Some rework related to the mouse code
Strangerke
2015-12-23
LAB: Check all the 'for' loops, reduce the scope of variable accordingly
Strangerke
2015-12-23
LAB: Fix several cppcheck errors
Strangerke
2015-12-23
LAB: Put vga.cpp into LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Rename IntuiMessage struct members
Eugene Sandulenko
2015-12-23
LAB: Objectify intro code
Eugene Sandulenko
2015-12-23
LAB: get rid of timing.h
Eugene Sandulenko
2015-12-23
LAB: Fix compilation
Eugene Sandulenko
2015-12-23
LAB: Simplify the file reading code for the movement control panel
Filippos Karapetis
2015-12-23
LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr
Filippos Karapetis
2015-12-15
LAB: Replace readRoomData() and readInventory()
Filippos Karapetis
2015-12-15
LAB: Move static text loading to the Resource class
Filippos Karapetis
2015-12-15
LAB: Move the font loading code into the Resource class
Filippos Karapetis
2015-12-15
LAB: Move checkRoomMusic to the Music class. Some cleanup
Filippos Karapetis
2015-12-15
LAB: Replace some more calls to checkMusic(). Some cleanup
Filippos Karapetis
2015-12-15
LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapper
Filippos Karapetis
2015-12-15
LAB: Simplify usage of createButton()
Filippos Karapetis
2015-12-15
LAB: Get rid of numtostr(), and simplify most uses of sizeOfFile()
Filippos Karapetis
2015-12-15
LAB: Use CamelCase, and simplify mouseHandler()
Filippos Karapetis
2015-12-15
LAB: Check for engine quit events
Filippos Karapetis
2015-12-15
LAB: Allow skipping the credits in the intro sequence
Filippos Karapetis
2015-12-15
LAB: Further clean up of the music and sound effect code
Filippos Karapetis
2015-12-15
LAB: Rename waiteffect -> waitForEffect
Filippos Karapetis
2015-12-15
LAB: Remove unused variables
Filippos Karapetis
2015-12-15
LAB: Remove the unused setMode()/getMode() functions
Filippos Karapetis
2015-12-15
LAB: Remove superfluous void function parameters
Filippos Karapetis
[prev]
[next]