Age | Commit message (Expand) | Author |
2015-12-23 | LAB: Rename and clean up some of the scene transition code | Filippos Karapetis |
2015-12-23 | LAB: Some refactoring, remove dead code and a useless return value | Strangerke |
2015-12-23 | LAB: Move text functions to DisplayMan, some renaming | Strangerke |
2015-12-23 | LAB: Change the gadget lists to use Common::List | Filippos Karapetis |
2015-12-23 | LAB: Move readMusic to the Music class | Strangerke |
2015-12-23 | LAB: Move fade functions to DisplayMan, some renaming | Strangerke |
2015-12-23 | LAB: Get rid of some global variables | Strangerke |
2015-12-23 | LAB: Move more functions to DisplayMan | Strangerke |
2015-12-23 | LAB: Use the windows keyboard mapping for the other versions | Strangerke |
2015-12-23 | LAB: Simplify several calls to flowText() and rectFill() | Filippos Karapetis |
2015-12-23 | LAB: Merge all of the different image drawing functions | Filippos Karapetis |
2015-12-23 | LAB: Rewrite picture handling and get rid of the memory manager | Filippos Karapetis |
2015-12-23 | LAB: Get rid of g_lab in several LabEngine and DisplayMan functions | Strangerke |
2015-12-23 | LAB: Make more functions member of LabEngine class | Strangerke |
2015-12-23 | LAB: Start working on a separate DisplayMan class | Strangerke |
2015-12-23 | LAB: Function reordering | Filippos Karapetis |
2015-12-23 | LAB: Some renaming and cleanup | Filippos Karapetis |
2015-12-23 | LAB: Renames and moved vars to classes | Eugene Sandulenko |
2015-12-23 | LAB: Renamed mouse.* to eventman.* | Eugene Sandulenko |
2015-12-23 | LAB: Get rid of machine.cpp | Eugene Sandulenko |
2015-12-23 | LAB: Moved bltBitMap to Image class | Eugene Sandulenko |
2015-12-23 | LAB: Rename Image class members | Eugene Sandulenko |
2015-12-23 | LAB: Some renaming, move a couple of variables to game engine | Strangerke |
2015-12-23 | LAB: Renaming of Anim | Strangerke |
2015-12-23 | LAB: Put Image into a separate class. Leaks memory for now | Eugene Sandulenko |
2015-12-23 | LAB: Introduce the Anim class (WIP) | Strangerke |
2015-12-23 | LAB: Some renaming, get rid of copytwo() | Strangerke |
2015-12-23 | LAB: Cleanup | Eugene Sandulenko |
2015-12-23 | LAB: More renames | Eugene Sandulenko |
2015-12-23 | LAB: Get rid of stddefines | Strangerke |
2015-12-23 | LAB: Renames in vga.cpp | Eugene Sandulenko |
2015-12-23 | LAB: Make consistent the type of pen number | Strangerke |
2015-12-23 | LAB: Rename _music, delete it in engine destructor | Strangerke |
2015-12-23 | LAB: Make _music a member of LabEngine instead of a global | Strangerke |
2015-12-23 | LAB: Move the global variable g_resource to the main engine class | Strangerke |
2015-12-23 | LAB: Move IsHiRes to main engine class | Strangerke |
2015-12-23 | LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP) | Strangerke |
2015-12-23 | LAB: Check all the 'for' loops, reduce the scope of variable accordingly | Strangerke |
2015-12-23 | LAB: Put vga.cpp into LabEngine class | Eugene Sandulenko |
2015-12-23 | LAB: More renames in vga.cpp | Eugene Sandulenko |
2015-12-23 | LAB: Started vga code refactoring | Eugene Sandulenko |
2015-12-23 | LAB: Cleanup | Eugene Sandulenko |
2015-12-23 | LAB: Rewrite readSound() to use Common::File | Filippos Karapetis |
2015-12-15 | LAB: Move static text loading to the Resource class | Filippos Karapetis |
2015-12-15 | LAB: Remove dead code | Filippos Karapetis |
2015-12-15 | LAB: Clean up readSound(), readMusic() and longDrawMessage() | Filippos Karapetis |
2015-12-15 | LAB: Replace more uses of checkMusic(). Some cleanup | Filippos Karapetis |
2015-12-15 | LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapper | Filippos Karapetis |
2015-12-15 | LAB: Remove unused variables, some cleanup | Filippos Karapetis |
2015-12-15 | LAB: Further clean up of the music and sound effect code | Filippos Karapetis |