aboutsummaryrefslogtreecommitdiff
path: root/engines/lab/intro.cpp
AgeCommit message (Expand)Author
2016-01-14LAB: Move music reset code into a separate functionFilippos Karapetis
2016-01-05LAB: Simplify and clean up the intro codeFilippos Karapetis
2015-12-27LAB: Refactor the music codeFilippos Karapetis
2015-12-27LAB: Allow to skip more efficiently the intro while the 2nd screen is displayedStrangerke
2015-12-27LAB: Remove some unnecessary castsWillem Jan Palenstijn
2015-12-26LAB: Fix glitch when skipping introStrangerke
2015-12-24LAB: Rename closeFont() to freeFont()Filippos Karapetis
2015-12-24LAB: Merge setPen() into rectFill()Filippos Karapetis
2015-12-24LAB: Get rid of a superfluous variableFilippos Karapetis
2015-12-24LAB: Handle intro font in intro constructor and destructorStrangerke
2015-12-24LAB: Rename main intro functionStrangerke
2015-12-24LAB: Fix unsafe use of booleanStrangerke
2015-12-24LAB: Simplify the calls to doPictTextStrangerke
2015-12-24LAB: Cleanup the way shouldQuit is calledStrangerke
2015-12-24LAB: The second parameter of fade() is always 0Filippos Karapetis
2015-12-23LAB: setAmigaPal() is always using 16 colorsFilippos Karapetis
2015-12-23LAB: Use int in for loops, instead of uint16Filippos Karapetis
2015-12-23LAB: Replace g_system by _systemStrangerke
2015-12-23LAB: Rewrite the action message functionality (_doNotShowMessage)Filippos Karapetis
2015-12-23LAB: Move event update functions out of updateMusicStrangerke
2015-12-23LAB: Some cleanup and refactoringStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: More work on the commentsStrangerke
2015-12-23LAB: Refactor some DispMan functions to use Common::StringStrangerke
2015-12-23LAB: Get rid of strcat by using Common::StringStrangerke
2015-12-23LAB: Avoid memory leaks with fontsStrangerke
2015-12-23LAB: Handle some differences in the intro of the Amiga versionFilippos Karapetis
2015-12-23LAB: Handle some differences of the Amiga versionFilippos Karapetis
2015-12-23LAB: Fix the intro of the DOS versionFilippos Karapetis
2015-12-23LAB: Simplify mouse button handlingFilippos Karapetis
2015-12-23LAB: Get rid of flowTextScaledStrangerke
2015-12-23LAB: Use Common::Rect in functions related to flowText (WIP)Strangerke
2015-12-23LAB: Use common keycodes instead of direct keycode valuesFilippos Karapetis
2015-12-23LAB: Use Common::KEYCODE in several placesStrangerke
2015-12-23LAB: Add some checks to quit the game quickly when closing ScummVMStrangerke
2015-12-23LAB: Initialize a variable. This should fix a Valgrind warning.Strangerke
2015-12-23LAB: Some renaming in DisplayManStrangerke
2015-12-23LAB: Use strlen to compute text length instead of a difference between start ...Strangerke
2015-12-23LAB: Fix the coding style of a some if/else statementsStrangerke
2015-12-23LAB: Variable renameEugene Sandulenko
2015-12-23LAB: Simplify calls to initMusic()Filippos Karapetis
2015-12-23LAB: Move getMsg to the event managerFilippos Karapetis
2015-12-23LAB: Remove interface.h, get rid of a lot of useless definesStrangerke
2015-12-23LAB: Move interface functions to EventManStrangerke
2015-12-23LAB: Remove some more useless g_labStrangerke
2015-12-23LAB: Get rid of the rest of the custom time delay functionsFilippos Karapetis
2015-12-23LAB: Get rid of getTime(), readBlock() and getRandom()Filippos Karapetis
2015-12-23LAB: Move timing functions to the utility classStrangerke
2015-12-23LAB: Code naming, reduced variable scopeEugene Sandulenko
2015-12-23LAB: Reduced last reducable header: anim.hEugene Sandulenko