Age | Commit message (Collapse) | Author |
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The FONTS folder is pretty much useless, so if a user points ScummVM
to the GAME folder, handle the game files properly
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This helps to distinguish them from the LabEngine variables
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This class handles two different special locks, the tile puzzle and
the combination door
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Thanks to wjp for finding this
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Also, add a method to properly free room views
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Also, simplify some time-related functions
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