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path: root/engines/lab/lab.h
AgeCommit message (Expand)Author
2015-12-23LAB: Change the direction and map door defines into enumsFilippos Karapetis
2015-12-23LAB: Fix warnings by adding constsWillem Jan Palenstijn
2015-12-23LAB: Add a console, with two new commands (scene and scene_resources)Filippos Karapetis
2015-12-23LAB: Move event update functions out of updateMusicStrangerke
2015-12-23LAB: Change RuleList to a Common::List<Rule> as suggested by wjpStrangerke
2015-12-23LAB: Delete some more variables in LabEngine destructorStrangerke
2015-12-23LAB: Move some more comments to header filesStrangerke
2015-12-23LAB: Constify some parametersStrangerke
2015-12-23LAB: More work on the commentsStrangerke
2015-12-23LAB: Remove some leftover MSVC memory leak tester codeFilippos Karapetis
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
2015-12-23LAB: Remove parameters from processMainButton and performActionStrangerke
2015-12-23LAB: Simplify decIncInv() and move action handling out of fromCrumbs()Filippos Karapetis
2015-12-23LAB: Use Common::Rect in functions related to flowText (WIP)Strangerke
2015-12-23LAB: Some renamesFilippos Karapetis
2015-12-23LAB: make takeItem use Common::Point, some refactoringStrangerke
2015-12-23LAB: Move some code from fromCrumbs() into separate functionsFilippos Karapetis
2015-12-23LAB: Fix a regression related to random number generation, some renamingStrangerke
2015-12-23LAB: Finally get rid of g_labStrangerke
2015-12-23LAB: Some renaming in LabEngineStrangerke
2015-12-23LAB: Add _vm to Image classStrangerke
2015-12-23LAB: Merge the different X image mapsFilippos Karapetis
2015-12-23LAB: Simplify the crumb wait time codeFilippos Karapetis
2015-12-23LAB: Rename gadget to buttonFilippos Karapetis
2015-12-23LAB: Move the LAB2 teaser screen in a separate functionFilippos Karapetis
2015-12-23LAB: Move getMsg to the event managerFilippos Karapetis
2015-12-23LAB: Move interface functions to EventManStrangerke
2015-12-23LAB: check header define names, rename a parameter of processMonitor()Strangerke
2015-12-23LAB: Some renaming and refactoring in special.cppStrangerke
2015-12-23LAB: Get rid of getTime(), readBlock() and getRandom()Filippos Karapetis
2015-12-23LAB: Review LabEngine definition, make private a lot of membersStrangerke
2015-12-23LAB: Move timing functions to the utility classStrangerke
2015-12-23LAB: Move some defines which are only used in the tile puzzleFilippos Karapetis
2015-12-23LAB: Some renames, simplified saveGame() and loadGame()Filippos Karapetis
2015-12-23LAB: Change the map floor showing code, when changing floorsFilippos Karapetis
2015-12-23LAB: Move all the tile puzzle related functionality into its own classFilippos Karapetis
2015-12-23LAB: Move processroom functions to LabEngineStrangerke
2015-12-23LAB: Move map function to LabEngine class, some renamingStrangerke
2015-12-23LAB: Some refactoring and renaming in map.cppStrangerke
2015-12-23LAB: Rename CloseDataPtr pointers, some refactoringStrangerke
2015-12-23LAB: Move saveRestoreGame() to saveload.cppEugene Sandulenko
2015-12-23LAB: Use a local buffer for moving tiles in the tile puzzleFilippos Karapetis
2015-12-23LAB: Code naming standardsEugene Sandulenko
2015-12-23LAB: Reduced dependency on processroom.h. Yay!Eugene Sandulenko
2015-12-23LAB: Optimized dependency on common headersEugene Sandulenko
2015-12-23LAB: Reduced last reducable header: anim.hEugene Sandulenko
2015-12-23LAB: Reduced header dependency: interface.hEugene Sandulenko
2015-12-23LAB: Reduced header dependency: dispman.h, eventman.hEugene Sandulenko
2015-12-23LAB: More header dependency reduxEugene Sandulenko
2015-12-23LAB: Reduced header dependency: labsets.h, utils.hEugene Sandulenko