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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lab.h
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2015-12-23
LAB: Reduced header dependency: savegame.h
Eugene Sandulenko
2015-12-23
LAB: Rename labfun.h to savegame.h
Eugene Sandulenko
2015-12-23
LAB: Moved direction defines to lab.h
Eugene Sandulenko
2015-12-23
LAB: More intra-header dependency reduction
Eugene Sandulenko
2015-12-23
LAB: Reduce header intra-dependency. Reduced image.h dependency
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Rename graphics.* to dispman.*
Eugene Sandulenko
2015-12-23
LAB: Simplify the journal and map gadget handling
Filippos Karapetis
2015-12-23
LAB: Use // for comments
Strangerke
2015-12-23
LAB: Review spacing
Strangerke
2015-12-23
LAB: Merge parsetypes.h and parsefun.h into processroom.h
Filippos Karapetis
2015-12-23
LAB: Remove more extern variables
Strangerke
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Change the gadget lists to use Common::List
Filippos Karapetis
2015-12-23
LAB: Move _rooms to LabEngine, some renaming
Strangerke
2015-12-23
LAB: Move fade functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Move doNotes and doWestPaper to LabEngine, remove some useless defines
Strangerke
2015-12-23
LAB: Move more functions to DisplayMan
Strangerke
2015-12-23
LAB: Split the tile puzzle related functions into a separate file
Filippos Karapetis
2015-12-23
LAB: Make more functions member of LabEngine class
Strangerke
2015-12-23
LAB: Start working on a separate DisplayMan class
Strangerke
2015-12-23
LAB: Move inventory to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Some renaming and cleanup
Filippos Karapetis
2015-12-23
LAB: Cleanup of palette code
Filippos Karapetis
2015-12-23
LAB: Move doActions() to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Moved CPtr to engine class
Eugene Sandulenko
2015-12-23
LAB: Renames and moved vars to classes
Eugene Sandulenko
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Plug memory leak
Eugene Sandulenko
2015-12-23
LAB: Renamed mouse.* to eventman.*
Eugene Sandulenko
2015-12-23
LAB: Moved bltBitMap to Image class
Eugene Sandulenko
2015-12-23
LAB: Some renaming, move a couple of variables to game engine
Strangerke
2015-12-23
LAB: Move functions related to keyboard events to Event
Strangerke
2015-12-23
LAB: Put Image into a separate class. Leaks memory for now
Eugene Sandulenko
2015-12-23
LAB: Introduce the Anim class (WIP)
Strangerke
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Move getText to the Resource class
Filippos Karapetis
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Renames in vga.cpp
Eugene Sandulenko
2015-12-23
LAB: Get rid of a goto
Strangerke
2015-12-23
LAB: Move crumb variables to main class
Strangerke
2015-12-23
LAB: Move Music declaration to a separate header file
Strangerke
2015-12-23
LAB: Make consistent the type of pen number
Strangerke
2015-12-23
LAB: Move RoomNum to main engine class
Strangerke
2015-12-23
LAB: Rename _music, delete it in engine destructor
Strangerke
2015-12-23
LAB: Make _music a member of LabEngine instead of a global
Strangerke
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Move IsHiRes to main engine class
Strangerke
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