index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lab
/
lab.h
Age
Commit message (
Expand
)
Author
2015-12-23
LAB: Start working on a separate DisplayMan class
Strangerke
2015-12-23
LAB: Move inventory to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Some renaming and cleanup
Filippos Karapetis
2015-12-23
LAB: Cleanup of palette code
Filippos Karapetis
2015-12-23
LAB: Move doActions() to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Moved CPtr to engine class
Eugene Sandulenko
2015-12-23
LAB: Renames and moved vars to classes
Eugene Sandulenko
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Plug memory leak
Eugene Sandulenko
2015-12-23
LAB: Renamed mouse.* to eventman.*
Eugene Sandulenko
2015-12-23
LAB: Moved bltBitMap to Image class
Eugene Sandulenko
2015-12-23
LAB: Some renaming, move a couple of variables to game engine
Strangerke
2015-12-23
LAB: Move functions related to keyboard events to Event
Strangerke
2015-12-23
LAB: Put Image into a separate class. Leaks memory for now
Eugene Sandulenko
2015-12-23
LAB: Introduce the Anim class (WIP)
Strangerke
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Move getText to the Resource class
Filippos Karapetis
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Renames in vga.cpp
Eugene Sandulenko
2015-12-23
LAB: Get rid of a goto
Strangerke
2015-12-23
LAB: Move crumb variables to main class
Strangerke
2015-12-23
LAB: Move Music declaration to a separate header file
Strangerke
2015-12-23
LAB: Make consistent the type of pen number
Strangerke
2015-12-23
LAB: Move RoomNum to main engine class
Strangerke
2015-12-23
LAB: Rename _music, delete it in engine destructor
Strangerke
2015-12-23
LAB: Make _music a member of LabEngine instead of a global
Strangerke
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Move IsHiRes to main engine class
Strangerke
2015-12-23
LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)
Strangerke
2015-12-23
LAB: Some rework related to the mouse code
Strangerke
2015-12-23
LAB: Put vga.cpp into LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Started vga code refactoring
Eugene Sandulenko
2015-12-23
LAB: get rid of timing.h
Eugene Sandulenko
2015-12-15
LAB: Initial code to simplify translateFileName() and the save menu
Filippos Karapetis
2015-12-15
LAB: Add support for the Wyrmkeep Windows trial version
Filippos Karapetis
2015-12-15
LAB: Implement generateSaveFileName()
Filippos Karapetis
2015-12-15
LAB: Initial support for lowres mode
Eugene Sandulenko
2015-12-15
LAB: propagate gamePlatform()
Eugene Sandulenko
2015-12-15
LAB: Objectify LabSets
Eugene Sandulenko
2015-12-15
LAB: Started objectifying LargeSets
Eugene Sandulenko
2015-12-15
LAB: Initial code
Eugene Sandulenko
[prev]