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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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map.cpp
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2018-05-05
LAB: Fix UB (use of deallocated memory)
Adrian Frühwirth
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-01-15
LAB: Separate the interface from the event manager
Filippos Karapetis
2016-01-14
LAB: Clean up the event loops of special game screens
Filippos Karapetis
2016-01-14
LAB: Hide the mouse cursor while fading when closing the map
Filippos Karapetis
2016-01-14
LAB: The parameter of doMap() isn't needed
Filippos Karapetis
2015-12-27
LAB: Remove superfluous mouse show/hide calls
Filippos Karapetis
2015-12-27
LAB: Refactor the music code
Filippos Karapetis
2015-12-27
LAB: Use an enum for special room ids
Strangerke
2015-12-26
LAB: Fix map
Willem Jan Palenstijn
2015-12-26
LAB: Update music after drawing the map rooms
Filippos Karapetis
2015-12-26
LAB: Remove superfluous sound effect stopping code
Filippos Karapetis
2015-12-24
LAB: Remove the 3rd parameter of drawMap (always false)
Strangerke
2015-12-24
Use Common::Keycode and enums in interface buttons
Filippos Karapetis
2015-12-24
LAB: Remove excess delay in map
Filippos Karapetis
2015-12-24
LAB: Merge setPen() into rectFill()
Filippos Karapetis
2015-12-24
LAB: Cleanup the way shouldQuit is called
Strangerke
2015-12-24
LAB: The second parameter of fade() is always 0
Filippos Karapetis
2015-12-23
LAB: Change the direction and map door defines into enums
Filippos Karapetis
2015-12-23
LAB: Use int in for loops, instead of uint16
Filippos Karapetis
2015-12-23
LAB: Move event update functions out of updateMusic
Strangerke
2015-12-23
LAB: better fix of loadMapData, taking into account the other loops on _maps
Strangerke
2015-12-23
LAB: Make string check more readable, remove a useless c_str()
Strangerke
2015-12-23
LAB: Fix loop in flooVisited
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
2015-12-23
LAB: Merge enableButton() and disableButton()
Filippos Karapetis
2015-12-23
LAB: Make processMap a bit more readable by using Rects
Strangerke
2015-12-23
LAB: Use Common::Point in IntuiMessage
Filippos Karapetis
2015-12-23
LAB: Simplify mouse button handling
Filippos Karapetis
2015-12-23
LAB: constify 2 variables in drawMap
Strangerke
2015-12-23
LAB: Get rid of flowTextScaled
Strangerke
2015-12-23
LAB: Use Common::Rect in functions related to flowText (WIP)
Strangerke
2015-12-23
LAB: Use common keycodes instead of direct keycode values
Filippos Karapetis
2015-12-23
LAB: Some renames
Filippos Karapetis
2015-12-23
LAB: Verify the appropriate use of parenthesis in if statements
Strangerke
2015-12-23
LAB: Add some checks to quit the game quickly when closing ScummVM
Strangerke
2015-12-23
LAB: Some renaming in DisplayMan
Strangerke
2015-12-23
LAB: Variable rename
Eugene Sandulenko
2015-12-23
LAB: Add _vm to Image class
Strangerke
2015-12-23
LAB: Merge the different X image maps
Filippos Karapetis
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Get rid of _unstoppableSoundEffect
Filippos Karapetis
2015-12-23
LAB: Move getMsg to the event manager
Filippos Karapetis
2015-12-23
LAB: Remove interface.h, get rid of a lot of useless defines
Strangerke
2015-12-23
LAB: Move interface functions to EventMan
Strangerke
2015-12-23
LAB: Review Music declaration, some refactoring and renaming
Strangerke
2015-12-23
LAB: Change the map floor showing code, when changing floors
Filippos Karapetis
2015-12-23
LAB: Fix crash when closing the map
Filippos Karapetis
2015-12-23
LAB: Move map function to LabEngine class, some renaming
Strangerke
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